4 ms·
It's not hard to make cheating tools, it's hard to run them on the same hardware as the game and not get caught. Chess cheating tools don't need to be on the sa
by patmcc 4y ago
It's not hard to make cheating tools, it's hard to run them on the same hardware as the game and not get caught. Chess cheating tools don't need to be on the same hardware, so they're not detectable in the same ways.
- krageon 4y agoIt is not hard to run cheats for basically any game that uses video on another machine. Just a little more expensive (i.e. it is harder for someone in high school, but not anyone over 20).
- Orothrim 4y agoDue to the need for real-time input that's just not true.
- bombcar 4y agoThere are/have been elaborate cheating setups for online shooters that involved a second computer using the VGA or HDMI video stream. It’s doable to get around kernel detection tools.
- mminer237 4y agoSplitting the video stream to a second computer to run real-time video analysis and then send back commands through an emulated mouse may be doable, but it's certainly harder for anyone to do than copying chess moves on your phone.
- bombcar 4y agoCertainly! But it does show the amount of effort people will go to cheat - though lots of the "online shooter" cheating is people selling cheating tools/kits to idiots who want to win (basically turning games into pay to win). The number of people who can build that kind of system from scratch is small. But anyone can cheat at chess online.
- robswc 4y agoThat’s fascinating… do they work long term? With only certain games?
- bombcar 4y agoI don't have details, but they're originally were designed for specific games - but the mechanisms can be adopted for others. The goal is to get a slight advantage on headshots, I believe. https://arstechnica.com/?p=1779166 https://arstechnica.com/?p=1779166
- kadoban 4y agoMy point was that video game cheats _don't_ need to be on the same hardware.