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Roblox Service Disruption
- ralmidani 5y agoOne of the best things that happened to our daughter was parting ways with a toxic classmate from her old school who became her Roblox-mate. She’s finally putting the Switch Animal Crossing Edition that we bought her for Eid to good use. She did get scammed once into giving up a villager for free, but she’s hopefully learned her lesson. Her entire personality and attitude have changed, especially after finding out the girl she recently started carpooling with also likes Animal Crossing. Like Facebook for many people, I think Roblox is literally a disease for most kids. Hoping for more disruptions.
- watwut 5y agoThis does not sound to be a problem of roblox. It sounds to he problem with real life friend.
- ralmidani 5y agoRoblox breeds toxicity.
- MrPatan 5y agocan you elaborate? I have a kid that soon may want to start with it.
- vb6sp6 5y agoHe is being a bit hysterical. That toxic little shit would be a toxic little shit on a basketball court or whatever too
- idinnoaname 5y agoI don’t know if I agree with this. Roblox gives kids a lot of freedom, and a the community supports this. Sports ball teams provide discipline and structure to a kids life, and also enforces a sort of peer-governing effect that roblox doesn’t. There’s also a coach who will (hopefully) tell them to stop being jerks to each other, or the random kid who sticks up for the people who are being jerked. I’m not saying that changing the game that’s played will change a little shit into a little angel, just saying from experience that if you give kids a bit of direction and incentive, they’re often more willing to do what’s perceived as the “right thing”. For what it’s worth, the toxic behavior this kid is exhibiting, was probably learned in a way that was perceived as acceptable behavior, thus the “right thing” as far as they understand. Whoops typed way more than I expected, and this is pre-coffee, so I hope it made sense! :)
- ralmidani 5y agoRoblox encourages materialism, hoarding, jealousy, and selfishness. Being able to buy in-game currency at a brick and mortar store is especially offensive and toxic. Animal Crossing does encourage some bad tendencies, as well, but it also balances it with positive aspects like nature (don’t try to get too much wood out of a tree at once, or it will become a stump), design, and crafting. And as far as I know, there is no official way to buy in-game currency. Animal Crossing may not be “free”, but it is less likely to bring out the worst aspects in kids.
- watwut 5y agoIt is platform for games tailored to kids. A lot of it is essentially role play - canvas for imaginative play. A lot of it are essentially simple short games. If they play with friends, then it all depends on who the friends are. With strangers, it is hit or miss, but overall significantly better environment then valorant, pubg or other "real" games. The stakes are lower, so toxicity is lower. But of course, we explained before hand and check on occasionally what is going on socially with them. It is for free, but you can get stuff for money. We explained the kids we don't pay and why, so far there were no issues.
- ljp_206 5y agoI hope my children get scammed for their worthless digital items. That's becoming harder as assigning real world value to digital items becomes nearly essential for games these days. I know for me and many friends, getting scammed out of some rune plate armor or what not was an important instructional moment.
- scollet 5y agoIdk why but a relative who regularly plays Roblox and Fornite had an inseparable connection to Farming Sim 2019. Maybe you will try this.
- joezydeco 5y agoChipotle promotion. https://www.ign.com/articles/roblox-servers-down-chipotle-free-burritos https://www.ign.com/articles/roblox-servers-down-chipotle-fr...
- ridiculous_leke 5y agoDo any adults play Roblox? Is it fun?
- neovive 5y agoThe average age is shifting up over the years. The latest data is ~30% of players are over 17, but only 14% over 25.
- encryptluks2 5y agoThat explains why my kid couldn't login. They called me saying they couldn't get on and I thought it had to do with the DNS family protection I added.
- mring33621 5y agoMy 8 yo daughter had trouble sleeping due to being upset over the Roblox issues. Her favorite game, sorry 'experience', on Roblox is AdoptMe. They reward players (experiencers?) for checking in every day, which is exploitative and a crappy thing to do to kids.
- vb6sp6 5y agoWhy would you let your kid play a game that exploits her? Not trying to call you out or be an asshole but there a some games we just don't let our kids play
- encryptluks2 5y agoWell, I can't speak for them but it seems that they are aware. I think overall teaching kids to be aware of these issues and addiction in general is a lot healthier in getting them to make long-term positive choices. It is one thing in general to tell a kid they can't do something because it is bad for them, but helping kids and teens understand how they can be exploited and to recognition their own addictions may help them build some longer term experience in the future that they can then reflect on if they encounter the same obstacles as opposed to only hearing the negatives but not having any real less harmful experience to build from.
- throaway46546 5y agoIt is always DNS, except when it's not.
- breakingcups 5y agoIt still might be!
- simonswords82 5y agoI wonder what downtime costs Roblox per hour...must be a stunning amount of revenue.
- sundvor 5y agoFor a rough estimate and ballpark, according to https://www.statista.com/statistics/1190638/quarterly-revenue-roblox-corporation/ https://www.statista.com/statistics/1190638/quarterly-revenu... they got USD451m last quarter on a strong upwardly. Ignoring the growth trajectory, that appears to be ~451/91.25/24 = 205k USD per hour. Assuming a steady ~15% quarterly growth; about 239k. However a lot of the revenues are from subscriptions so it might be blunted by that; I have no idea what the distribution of subs vs one off transaction revenue is. What might be far worse is the player drop off as they find alternatives.
- dvh 5y agoIsn't Roblox what Meta wants to achieve?
- lexandstuff 5y agoYes, but Roblox has managed to capture a younger audience (6-13ish). There's lots of money to be made in every other age group
- chii 5y agothe young age group, if they get hold of parent's credit card, is a lucrative target. Unfortunately, also a bit illegal.
- josefresco 5y agoMy kid: runs into room, hands $5 to me and starts to run back to her PC Me: What's this for?!? Kid: Bought something on Roblox byeeeee
- seanw444 5y agoIf your kids are using your card info without you authorizing first, you should use privacy.com and give them a card number from there, with the proper restrictions on it.
- mring33621 5y agoThis is how I bought BMX parts as a kid (1980s). I memorized my Dad's Visa card, used it over the phone, and paid him back with cash. He didn't mind, as I never stiffed him.
- josefresco 5y agoIt's allowed (obviously). I just think it illustrated the parent point that pre-teens will spend a lot on this platform once the "payment barrier" has been reduced. I know when they first started playing Roblox paying for stuff was a pain. Once we smoothed that out, the purchased items started increasing. It's all within reason (thankfully) and my kid works so it's up to them how to spend their own money (another lesson on saving vs spending) Edit: Thanks for mentioning https://privacy.com https://privacy.com - I never heard of it and will check it out!
- teddyh 5y agoI saw an interesting video about Roblox a while ago: https://www.youtube.com/watch?v=_gXlauRB1EQ https://www.youtube.com/watch?v=_gXlauRB1EQ
- ballenf 5y agoThe Onion predicted this in 2007: https://www.theonion.com/gap-unveils-new-for-kids-by-kids-clothing-line-1819594630 https://www.theonion.com/gap-unveils-new-for-kids-by-kids-cl...
- vmception 5y agoGreat, around the time Roblox actually came out but nobody cared for 14 years consecutively
- firecall 5y agoThis cant be good! It's been down for a good while! 10 Hours and counting by my reckoning! Halloween Weekend too! So likely missing big revenue on themed in game items!
- johnold 5y agoOur family has decided to permanently disrupt Roblox at the house. I find that the games my kids were playing were really just totally mindless. They involved no real skill or thought. Most of the games consist of finding coins and then getting different skins for their character. Or even worse gaining “money” for time served and then buying things. What’s up with the devs? These games are terrible and are just a waste land for our children. The kids were bummed at first, but because there are so many other choices in gaming, they have recovered and not looked back. Good riddance I say.
- bko 5y agoWhat does this have to do w/ the article about service being disrupted? This is a common trend where someone posts an article about company or product X and top replies say "X bad". It's not on topic or adding anything to the conversation
- gverrilla 5y agoOf course it's adding something to the conversation. I'm not a parent and like to hear their perspective
- jjulius 5y agoI'm a parent of a kid too young to be playing these games yet, and I appreciate seeing this sort of discussion and insight. I only hear, "My kid loves Roblox," from other people and had no idea until this thread that other parents didn't view it so positively. So, on topic or not, I appreciate the discussion.
- cheeseomlit 5y agoAgreed based on what I've seen of Roblox lately. I haven't played Minecraft in a long time but it seems like a much better game for children, encouraging creativity and building things instead of just grinding for coins on a dopamine treadmill, though maybe that's changed under Microsoft
- jordemort 5y agoOh no, think of all that child labor going unexploited.