4 ms·
This definitely seems like more of a "for fun" project, but it's a fun challenge to think about a practical situation where this is the best solution.
by hayksaakian 5y ago
This definitely seems like more of a "for fun" project, but it's a fun challenge to think about a practical situation where this is the best solution.
- chrisco255 5y agoIt's fun, sure but no doubt canvas is the way to go for the same effect at less memory overhead.
- jonathanlydall 5y agoIndeed. Back in about 2010 or so when I made a Minecraft Redstone Simulator[1], I initially prototyped using a <table> for the display of the "grid". Just making the cells change colour as a mouse was clicked and dragged over the cells (to draw) was very laggy. After which I switched to canvas which worked really well. At the time I was a very inexperienced developer but looking back now it was very obvious a table with cell approach wouldn't be performant. [1]: https://mordritch.com/mc_rss/ https://mordritch.com/mc_rss/
- chii 5y ago> think about a practical situation where this is the best solution. could be used as a captcha style roadblock!
- matheusmoreira 5y agoGod help us all.
- shreddit 5y agoTo continue please check all checkboxes to display the mona lisa
- hadlock 5y agoNot sure if lynx supports check boxes, but might be a way to include native animated graphics where ascii art is merely static
- e12e 5y agoThe rationale is fantastic: https://www.bryanbraun.com/2020/06/06/checkboxland/ https://www.bryanbraun.com/2020/06/06/checkboxland/ Must be one of my favorite projects in a long while. Such a mad/brilliant idea, and the aestethic is remarkable for such an odd thing as a checkbox. Many thanks to the poster.