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This conversion has VR support as well, so you should get that same immersion, with the stronger gameplay provided by the Alliance game engine. I haven't played
by kjander79 5y ago
This conversion has VR support as well, so you should get that same immersion, with the stronger gameplay provided by the Alliance game engine. I haven't played Squadrons myself.
- dstick 5y agoSquadrons was amazing, and amazingly disorientating at the same time. Really awesome VR experience though. Up there with HL Alyx in terms of “unique to VR”
- kjander79 5y agoI would think a cockpit VR experience would be much superior to a FP one.
- ethbr0 5y agoDoes whatever the current Mechwarrior game is support VR?
- kjander79 5y agoMy first response is, I don't know. But I guess it depends on what you consider the current MechWarrior game. I know of MechWarrior online, which I don't believe does, but I suspect there's a newer MechWarrior game out, or coming soon. There's also a newer strategy BattleTech game which I doubt would benefit from VR.
- kjander79 5y agoShamelessly replying to my own comment, there's MechWarrior 5: Mercenaries. I don't see VR support mentioned.
- ethbr0 5y agoToday I learned. Appreciate the comment and lookup. Nice to see them retool Mercenaries. Battletech always seemed trapped in a 40k-esque lore vise of its own making, in such a deep focus on a specific slice of time that progressing the greater narrative forward seemed inconceivable. But I guess that's tabletop-derived worlds and games in general.
- ZeroCool2u 5y agoI've just looked into this recently and the sad answer is no. It's a really fun game and perfect candidate for VR. Really a shame they couldn't make that happen.
- messe 5y agoI've heard Elite: Dangerous is meant to be fantastic in VR. Although the latest expansion which adds a first-person shooter element doesn't support it (yet?).
- Aeolun 5y agoElite: Dangerous is fantastic in VR
- shostack 5y agoHow is the flight model in comparison? Squadrons is a blast in VR but I wasn't the biggest fan of the feel of the flight model. Especially coming from combat in Elite:Dangerous with much nicer cockpits, etc.
- fsloth 5y agoThe Squadrons flight model was atrocious, IMHO. It felt like first person FPS, except you have the craft around you. I wanted to love it to death in VR because it looked so nice but the flight model was not my piece of cake. The cockpit immersion was so good.
- aceazzameen 5y agoI had read the frame rate is locked at a low rate in VR though. It's an issue with the X-Wing Alliance engine itself. I want to be wrong though, because I would love to play this in VR! My biggest gripes with Star Wars Squadrons are the poor campaigns, or lack thereof, and ships tuned for competitive multiplayer only.
- kjander79 5y agoThis does use the Alliance ships, which are slightly more tuned towards multiplayer than the original Tie Fighter models. Specifically, shielded fighters suffer a bit. Editing to add, I just saw your user name, and at first assumed you created it just to reply here.
- aceazzameen 5y agoHaha, just a fan. :)
- sircambridge 5y agothey fixed this!!! This was true last year when it first came out. Im not sure since when but as of this week, I was able to play 120hz VR mode on my RTX 3090. the VR mode in this game is so immersive! it makes up for the lack of gameplay mechanics, it kind becomes just a beautiful arcade space shooter, which is ok.
- aceazzameen 5y agoThis is the best news! I also have a 3090, so I'll have to try it out tomorrow!
- AuryGlenz 5y agoI believe the above poster is talking about Squadrons, for what it’s worth.