17 ms·
Niklaus Wirth was right and that is a problem
- rini17 6y agoSeems to me the software features interact in a kind of network effect, so that the amount of resources required grows faster than amount of functionality.
- thelazydogsback 6y agoFor the most part, the output object/exe size should be the realm of the tooling, not the programmer's concern -- a dependency-walking package-manager, linker or loader -- and in dynamic languages, unused code should never be JITed. Of course, surrounding issues such as choosing bad or incompatible libraries, etc., is another matter.
- Someone 6y agoThere’s no way a linker, no matter how smart, can give us back the object size and performance of the ‘90s. For starters, there’s 64-bits. Pointers were a quarter of the size in the ‘90s. Then, there is Unicode. All programs need ICU (http://userguide.icu-project.org/icudata http://userguide.icu-project.org/icudata). Even if you dynamically link it, many of its symbols (or entry point IDs) end up in your executable. Unicode isn’t an exception, though. Every library choice you make adds a bit more in size and takes a bit more in performance than the solution from the ‘90s would have. For example, the moment you decide to use json, you get its entire feature set (arbitrarily nested arrays, a multi-line string parser, ability to read fields in arbitrary order, etc), even if all you need to do is pass two integers and get one back. A parser generator that generates code for the json subset you need would help here, but would mean extra work for the programmer and the overhead typically isn’t that large, so why bother? It all adds up, though. Even if you can’t remove some code, you still could optimize memory layout to move code you expect will rarely run into separate code pages so that it likely will never be mapped into memory, but that’s serious work. And of course there’s all that argument checking/buffer overflow protection people do nowadays that ‘wasn’t necessary’ in the ‘90s.
- thelazydogsback 6y agoThe article clearly focuses size due to the use of libraries. As for pointer size, personally I agree -- most processes can get by just fine with their own 32bit address space, so I'm not sure why we need to double the working-set size of all pointer-based data-structures.
- zozbot234 6y ago> so I'm not sure why we need to double the working-set size of all pointer-based data-structures. If your data structures can fit in a 32-bit address space, you can just place them in an arena w/ 32-bit indexes. You do need to use a custom allocator for every element of that data structure, but other than that it ought to be feasible. Link/pointer-based data structures should be used with caution anyway, due to their poor cache performance
- hinkley 6y agoI was expecting Moore's Law to give us a renaissance in algorithmic thinking, but The Cloud has shown me I was wrong. First, we're going to have to fully explore Amdahl's law. Eventually every problem goes to logn time, best case. The logn factor shows up over and over, from constraints on on-chip cache to communication delays to adding numbers of arbitrary size. We make a lot of problems look like they are O(1) until the moment they don't fit into one machine word, one cache line, one cache, into memory, onto one machine, onto one switch, into one rack, into one room, into one data center, into one zip code, onto one planet. If we can't solve the problem for all customers, we dodge, pick a smaller more lucrative problem that only works for a subset of our customers, and then pretend like we can solve any problem we want to, we just didn't want to solve that problem.
- agumonkey 6y agoHerb Sutter had a wonderful talk on constant factor plague. As much as I like clojure and similar convenience and algorithmic beauty.. I can appreciate the devil-is-in-the-details much more since this video (forgot the title sorry)
- abraxas 6y agoCould you please dig it up? I'm not sure hot to find it based on what you posted and would love to watch it.
- vvanders 6y agoWas it this one(30 minutes in)? https://channel9.msdn.com/Events/Build/2014/2-661 https://channel9.msdn.com/Events/Build/2014/2-661 Probably one of my all time favorite performance talks.
- agumonkey 6y agoFirst half doesn't ring a bell, but cache talk and object sea vs contiguous was part of what I remember
- 6y ago
- coding123 6y agoI feel like we had this debate a couple months ago. Someone posted that the computer at his local library could search and display data on available books super fast. (I think it was a twitter thread). The interface was programmed in the 90s or something. And then they complained about software today. My reply was that now days you can, at home, search for a book on a specific interlibrary system, and find what specific libraries have it, download and check out an Ecopy, find out the number due back if you still wanted the hard one - AND have someone go hold it. It's just not apples and apples anymore. I don't care how fast you can scan a text file in 90s written software.
- noobermin 6y agoThere is not reason you can't have the connectivity without having the unnecessary complexity of modern computing.
- Sebb767 6y agoAlternative question: Why do I need to download 50 GB of book index to search for that one title and that index can't even do a full text search? That complexity is Google (or your favourite search engine) running a datacenter indexing exabytes of data so that you can search it in the blink of an eye. Yes, it takes 600ms now instead of 50ms - but that's like complaining that your new eco car engine can't even properly run on aftermarket lamp petroleum.
- noobermin 6y agoWhat does google's datacenter for a book index have to do with editing a file or rendering a button? That doesn't seem relevant at all to Wirth's law and isn't an justification for the increase in abstraction that has made things slower.
- jimktrains2 6y agoWhy does any of that require a slow, bloated UI? The UI is largely what people mean when they say software is slow and bloated.
- wrs 6y agoThe argument got rather confused at the end. The todo list has 13,000 dependencies precisely because the NPM community follows the advice here to create many small libraries. So is that supposed to be a good or bad thing?
- noobermin 6y agoYeah...not sure where they were going there. The many small libraries becomes a problem when said libs go out of sync, i mean that is where dependency hell bites.
- Gibbon1 6y agoAfter 40 years I've decided that dependencies are the root all evil. There is something to be said for curated libraries and frameworks.
- rhizome 6y agoThat depends on who is doing the supposing.
- tlarkworthy 6y agoIt's the fanout of frameworks, not the utility libraries
- jorjordandan 6y ago"1995 was the year in which programmers stopped thinking about the quality of their programs" Ok Boomer
- agumonkey 6y agoAnd the trend is not slowing. That said some people like low fat computing. Another thing.. computing is over. At least in the previous era form. It's not bringing dreams anymore, will probably turn into an ubiquitous invisible form where intrinsic details such as resource usage won't matter.
- alexisread 6y agoI think you might be a little pessimistic here - IOT has a wealth of fruit to bear, from: low power always-on devices with long range radio (LoRa), few resources (32k ram), the security constraints of securing every device, dealing with terabytes of log data in the cloud, ML at the edge (Kendryte K210), open-source firmware including radio (DASH7 firmware), open-source hardware (and open-source FPGA tooling) to create custom hardware designs (hardware implementation of algorithms), formal verification of OS and protocols, etc etc. Even a handful of innovation in any of the above would be groundbreaking.
- agumonkey 6y agoI'm a bit jaded and at the same time not much. These are all very advanced low level technology subjects (some of which I like a lot btw). What Wirth said only concerns a few grams of people on earth, the rest will stop using computers just like they stopped using desktops and just stream/talk on smartphones. If you ask most users they'll probably root for whatever electron app they use compared to frugal but powerful programs. For the layman computing will fade and become like roads. And I believe they never really needed nor liked computers, it just was a 20 year period where it was thought to be a technological wonder to have in your home.
- wwright 6y agoI think a lot of this is governed by Conway's Adage: the software reflects the social systems that built it. If you look at the larger software ecosystem, it reflects the larger society that built it. The priorities and social customs of communities are leading to the "bloat." It's hard to say whether that is a growth on society's part or that software is simply still catching up with society.
- cryptonector 6y agoBack when a ton of software was written by graduate students... it was small (because no time), fast-ish (because small), and buggy as all heck (because no time).
- jwdunne 6y agoThere’s a few issues with this post. It starts off great but falls down hard. For one, PHP did not start out object oriented. Nor did it come with an IDE. Sure, it was dynamically typed (unlike Java). If I recall, it was 1994 too but I can’t be sure. It was only PHP4 that added an abomination of a class system that motivated the current object system in PHP5. In fact, the problems with PHP have more to do with that pattern: creating abominations that motivate the development of something that isn’t a total abomination (often whilst retaining said abomination for a while). And, as others have said, small “libraries” is exactly why the todo app needs 13k NPM packages. I say “libraries” but you can’t call them that. I mean where’s the analogy? A library of one function? Behave
- UweSchmidt 6y agoThere are many complaints but there doesn't seem to be a real movement to make/use/cultivate small and fast software for all purposes. I'd join. Fragmented parts could be suckless.org, old cheap thinkpads from ebay, fast Linux distros, unix command line tools, retrocomputing, raspberry pi; all things with communities and fans who like a certain quality, simplicity and the good old days.
- black_puppydog 6y agocheck out the suckless suite of software. it's neat :)
- xvilka 6y agoSuckless is neat, but it stuck in the past, in a way. Using modern programming languages and native frameworks is the way to go. But the philosophy is exactly what required.
- shoozza 6y agoThere is also handemade.network. Maybe that's something for you. https://handmade.network/manifesto https://handmade.network/manifesto
- cblconfederate 6y agoSomeone could write a manifesto. I hear clock cycles are bad for the environment. And what if we want to run that software on our spaceship on the way to A Centauri?
- rossdavidh 6y agoThere is an analogous problem in city design, wherein it was discovered that it was empirically not possible to get the average commute down below a certain time, because as more roads were built people moved further away from town. If you build more lanes to your roads, you don't get a faster commute, you get more sprawl. People spend time making software less bloated, when it's the number one problem they have. When hardware speed is taking care of making that only the #2 or #3 problem they have, then they will work on whatever the #1 problem is, meanwhile adding more software bloat. When Moore's Law once and for all stops, due to some law of physics reason, then software bloat will become a priority. Until then, other things are.
- cortesoft 6y agoYeah, you are describing Braess's Paradox: https://en.wikipedia.org/wiki/Braess%27s_paradox https://en.wikipedia.org/wiki/Braess%27s_paradox It is a form of Induced Demand: https://en.wikipedia.org/wiki/Induced_demand https://en.wikipedia.org/wiki/Induced_demand
- daniel-s 6y agoMeh, I think this whole argument is wrong. Software "bloat" is fine. I'm reminded of this [1] article comparing Bruguet and Carson numbers. You have ever cheaper hardware. The marginal utility of any given unit of new, equally serviceable computing power is going to be less than the previous one. So eventually if something can be 2% better/more functionality, etc. at 10x the bloat it is rational to accept that. When you have lots of something you become less efficient in how you use it. If you're surprised by that go and read economics. [1] https://www.cringely.com/2011/05/19/google-at-carsons-speed/ https://www.cringely.com/2011/05/19/google-at-carsons-speed/
- xvilka 6y agoIt comes with a cost. If not money then environmental footprint. Bitcoin is a good example. Or a toxic deadlands of computer and mobile scrap. Just because companies think it's cheap and blind developers think it's acceptable to bloat.
- ericmcer 6y agoI do see this as a gap/opportunity in a lot of existing markets. Huge players who dominate these areas are doing so with these giant, slow, unwieldy web apps. Look at how Figma managed to take over in the design market by creating a lighter/faster product than what everyone else was offering. I wholly endorse any other teams that want to use Wasm to kick stagnant old web apps off their thrones.
- amoe_ 6y agoSurely Figma actually took over that market by 1) making a web-based version of a category of software that was primarily desktop-based, and 2) giving it away for free? I don't think performance has much to do with it.
- horsawlarway 6y agoThis article is the problem. It's the same freaking fallacy I see again and again on here - It's simple, easy to understand, and dead fucking wrong. The vast majority of the complexity you're dealing with in modern computing comes from three sources. In the order of impact 1. Networking. It turns out there are real and hard limits on how fast we can pass data around over copper wires. Fiber is better, but you just literally cannot move faster than light, and latency is a big deal when the items you're accessing and changing live somewhere else (and basically everything of value does live somewhere else, or thinks you are "somewhere else"). 2. Security. This is a direct consequence of number 1. When everything is connected, everything is connected. You can't just lock the lab door and call it a day now. 3. Compatibility. This is a direct consequence of both 1 and 2. Value is a consequence of compatibility (this is why a good chunk of you on here still support IE, even though you don't want to). We have more devices, of more kinds than ever before. We have more people, with more use cases than ever before. There is value in being as compatible as possible with all those devices and people. All those devices are connected in ways designed to keep them compatible, but also secure. It turns out this is not an easy task. If you'd like to go wank off over how fast your pre-network, unsecured, unsupported, inaccessible and manually configured systems are, be my guest (oh, and I hope you read english...). The rest of us will continue to produce items of value.
- sheepz 6y agoNo, it's the other way around. Advances in computer hardware have allowed the use more inefficient programming languages allowing more inexperienced and unskilled programmers to create programs leading to more resource hungry programs. When there are little resource constraints the only real constraint becomes developer time. I don't see how having IDEs implemented in browsers has anything to do with security, the speed of light or compatibility. It's just the lack of constraints allowed by advances in computer hardware. Most software is written with no performance considerations in mind at first and the performance issues are addressed only when they become visible. However, if there is abundant memory available, why bother?
- baryphonic 6y ago
- wldcordeiro 6y agoAh yes let's pine for the days when ~men were men~programmers were programmers and we coded real quality, unlike this current trend...
- basementcat 6y ago...and furry little creatures from Alpha Centauri were real furry little creatures from Alpha Centauri.
- realtalk_sp 6y ago"In economics, the Jevons paradox (/ˈdʒɛvənz/; sometimes Jevons effect) occurs when technological progress or government policy increases the efficiency with which a resource is used (reducing the amount necessary for any one use), but the rate of consumption of that resource rises due to increasing demand.[1]" https://en.wikipedia.org/wiki/Jevons_paradox https://en.wikipedia.org/wiki/Jevons_paradox
- Gibbon1 6y agoSee modern IRC clients that take 500MB of memory on the desktop. Compare with Orcad Capture a mid 90's schematic capture program that would run acceptably on a 486 with 16MB of memory.
- realtalk_sp 6y agoTo be clear, the "efficiency with which a resource is used" in this case can be represented roughly by dollar per unit compute. As that value goes down, you would expect software "waste" to go up. That's how the Jevons Paradox applies here.
- ummonk 6y agoThe referenced AppSignal post about 13,000 dependencies for a todo list is conflating dependencies required for the build tooling with dependencies that are actually bundled in to the web app. It's also hilarious that right after referencing the dependency problem in the JS ecosystem the OP then goes and advocates splitting up your library into a bunch of mini libraries. That's exactly how we got into this mess in the first place. Also, computer speed has definitely gotten faster. There was a time period during which this was not the case, but particularly the switch to SSDs resulted in a massive jump in computer responsiveness. (The previous jump happened when we no longer needed to wait for dial up to establish a connection)
- beervirus 6y agoResponsiveness in terms of keypress latency has gotten much worse over time.
- cellularmitosis 6y agoyou should include a reference: https://danluu.com/input-lag/ https://danluu.com/input-lag/
- edoceo 6y agoWell, that is an awesome read, thanks!
- bigiain 6y agoFor a more succinct tldr of the same thing: https://mobile.twitter.com/id_aa_carmack/status/193480622533120001 https://mobile.twitter.com/id_aa_carmack/status/193480622533...
- noobermin 6y agothat was one of the most enraging non-political things I've read in years
- 6y ago
- Sebb767 6y agoI guess it's more of a natural selection process - the software house which can deliver a good enough working piece will (nearly) always beat the one which adds another two years of development time (and cost) to make the app a bit snappier. Ask Lotus Notes and Netscape. I don't want to say that performance does not matter at all - it does - but with hardware being as cheap as it is and developer time and time-to-market being as expensive, optimizing that last 500ms and 200MB out simply is not going to be worth it. And let's not disregard the expense of performance optimization - you'll not only need a reference to benchmark and test against, but also spend a lot of time debugging and writing very plattform-specific code with tons of edge cases. It's not like saving 2GB of memory comes for free.
- mcguire 6y agoMultiply that 500ms and 200mb by more than a few thousand users and you are talking about real time and money. Everything seems to have been optimized for the enterprise market.
- Sebb767 6y agoThat's why I've mentioned time to market. Take GitHub as an example: It's neither the fastest/most lightweight git hosting page (that would probably be Gogs/Gitea) nor the most feature-rich (GitLab is far more advanced, as far as I can tell). They are where they are because they've made a viable product first. Same with slack: Electron is not a good solution, but it was a desktop app in 5 minutes - can't beat that. I'm not trying to say performance doesn't matter - I'm using lower-powered devices myself - but development time is also a big factor for b2c.
- coliveira 6y agoThat's why Chuck Moore, the creator of Forth, use to say that he can create any software with 99% less code that a commercial version. He always designs software thinking on how to keep it as close as possible to hardware and removing useless abstractions.
- sillysaurusx 6y agoSidenote: Niklaus Wirth designed Oberon, one of the coolest operating systems I’ve ever seen. You can run it on an emulator. It’s basically a graphical OS, which sounds like an oxymoron, until you realize that the programming language itself is also graphical. It’s so unknown that it’s shocking. Imagine designing an entire OS that was used by dozens of people, and no one knows about it. http://worrydream.com/refs/Wirth%20-%20Project%20Oberon.pdf http://worrydream.com/refs/Wirth%20-%20Project%20Oberon.pdf
- pacaro 6y agoWhat gets me is part of the '95 quote about computing in the 70s "About 25 years ago, an interactive text editor could be designed with as little as 8,000 bytes of storage" Such a text editor likely couldn't handle lowercase in English, let alone any other Latin script language, let alone cjkv or bi-di. The bloat in software of 95 and the present day is real, but there is no real effort to make an apples to apples comparison in what our expectations of software are, and it massively weakens the argument Parallel arguments can clearly be made for compilers etc.
- joe_the_user 6y agoThe main question is what should you do with all that application code space other than make the functionality of your core application richer? (adding Unicode is a perfect example - do that and for English language use, the app might seem identical but it's become much richer). What use would one million, highly functional, stand-alone 8K programs be? What about a hundred thousand 80K programs? I'd love wholly new categories of software to just pop up. I think about what those might be. But it seems like actually they appear quite seldom. So what else is there to do but throw code at what people use every day, for marginal improvements in existing functionality.
- pacaro 6y agoThought provoking questions for sure! Some of the improvements are marginal, but not all, from a developer perspective moving between editors that support everything from syntax highlighting, intellisense, refactoring etc, to then using an editor that has none of that is quite a shock.
- IncRnd 6y agoThat text editor seems to have been enough for Wirth to create the Pascal and Oberon languages. VI came out in 1976. Even today, lots of people use VI or some derivative of it.
- pacaro 6y agoEven then a text editor isn't necessarily a necessity, I've been reading a lot of IBM 1130 code, (for example Guy Steele's LISP, and Chuck Moore's Forth) There was no text editor. The code for these was entered on punched cards or tape. Somebody typed those cards from sources on paper, maybe on a bunch of K26-5994 forms
- usefulcat 6y ago“1995 was the year in which programmers stopped thinking about the quality of their programs.” There are some valid points in this article, but seriously?
- cable2600 6y agoActually it was the year that managers stoppped taking programmers in that know how to do quality control and focus on doing it faster with more bugs so it ships sooner. If you look at some of the MS-DOS programs they rn with little to few bugs, but Windows 95 ran them in MS-DOS mode. Later on Windows programs needed updates and bug fixes to make them work faster and every version of MS-Office fixed bugs but ran slower as CPUs and hard drives got faster they didn't focus on quality any more just shipping it with bugs and fix the bugs later on.
- jacknews 6y ago"Languages like these made programming a lot easier and took many things out of the programmer’s hands. They were object-oriented and came with things as an IDE and garbage collection. This meant that programmers had fewer things to worry about" Yeah, right. Those lazy programmers. It's obviously become easier to build complex software, but software is now required to be much more complex. There are still many things to worry about (actually far more than previously, I'd say), but they're not the same things.
- arexxbifs 6y ago> About 25 years ago, an interactive text editor could be designed with as little as 8,000 bytes of storage. That would be in 1970, but my guess is that "ed" would be a hard sell today. There is plenty of bloat to go around these days and I think we could do a lot more to address that. But we've all got too much skin in the web game to own up to the embarrassing fact that a chat program that's basically IRC with pictures feels like glue on a 2.4 GHz, multi-core CPU. With that out of the way, we shouldn't get silly, either. Every actually useful feature added will increase complexity and resource usage. I like split-window, code-folding, auto-indented, word-completing, syntax highlighted multiple document editing more than I like saving a few fractions of a percent of my hard drive space.
- rabidrat 6y ago> more than I like saving a few fractions of a percent of my hard drive space. Hard disk space is seldom the actual issue. Instead, it's bandwidth used (too expensive to download over a mobile connection, or maybe not even feasible to download over a low-quality connection), or memory requirements (can't reliably use slack + spreadsheet + photoshop at the same time), or power consumption (laptop out of battery in 1 hour). Do you like split-window, code-folding, etc etc so much that you can't download it while traveling in a rural area, have to close it so you can run Photoshop, and have to carry a spare battery so you can use it for the entirety of a 3-hour plane ride?
- arexxbifs 6y ago> bandwidth Why would I download a text editor every time I wanted to use it? Even VS Code is stored locally, ready to be used off-line. But let's not pick an Electron app for _everything_ we want to do: last time I checked, Notepad++ does all of what I listed, and more. > memory requirements Yes, this can be a problem and is a sure sign of bloat. Meanwhile, I think we're bad at picking our software: why do we just sit back and accept stuff like this? I've got 8 gigs of RAM in my dirt cheap home laptop and I can run Gimp, GNumeric, Firefox and watch a movie at the same time just fine, with plenty of RAM left to spare. For professional use, requirements are and have always been higher: hence the $15k workstations of yesteryear. I think we're doing a bad job at promoting that the use of native software would likely have the outcome of higher productivity and lower hardware costs, because that would probably mean we're putting our own cushy web coding jobs on the line, too. > battery life There are still some hard limits we have to take into account. Even if I for some reason did have to work with both programming and Photoshop on a 3 hour plane ride (I luckily do not), I don't think the answer to my problems would be to switch to "ed".
- mikl 6y agoAll that “bloat” enables us to do (much) more with less developer hours. The balance is the same as ever, developer time vs. compute power. As compute power gets ever cheaper, and developer time still costs the same, we put bigger burdens on the machine to save developer time. In other words, simple economics.
- IncRnd 6y agoI don't think that developer time is the only metric here. Yes, every project can get to market or to the next release with a startup company's speed, but you trade-off and generally get "startup quality" that way. That is the actual point. This industry is so fast-moving that the costs associated with that level of quality is often paid later by other people. There are plenty of examples of this.
- mabbo 6y agoSoftware speed is a usability feature, and usability is a subset of economic value. It turns out, people are perfectly happy to put up with slightly slower software for all of the other benefits we get from modern software: rapid development, rapid deployability, ease of code comprehension, and more. When users complain about slow software enough to buy a different product (in whatever variation of 'buy' that may be) then it becomes a high priority thing to fix. Software today is precisely as fast as it needs to be- and no more, typically. To me, this article is just the software engineer's version of Grandpa complaining that things were better in the old days- he's ignoring the reasons why things changed.
- Barrin92 6y ago>people are perfectly happy to put up with slightly slower software for all of the other benefits we get from modern software I don't think this is true. I think this is more of a 'boiling frog' situation. Increase the temperature one degree at a time and it won't jump out of the pot. Every individual piece of software slowly eating up more resources is something the user barely notices or doesn't even attribute to the software in question, but give it a few years and everything grinds to a halt, and people very much dislike this, hence the infamous 'Windows rot' that everyone has suffered from at one point of their lives.
- markbnj 6y ago> 1995 was the year in which programmers stopped thinking about the quality of their programs. Oh, please. There are some good points in the article but that hyperbole was unnecessary. I was programming in 1995, and nobody stopped thinking about the quality of their software.
- billfruit 6y agoProliferation of hyperboles has gone out of control, hard to read news, and watch YouTube videos without writers/content creators, or even normal people speak in daily life without this very annoying pattern. I think problem is worse among our American cousins, than elsewhere in the English speaking world.
- emmelaich 6y ago> Proliferation of hyperboles has gone out of control, :-)
- wglb 6y agoI’ve been programming since 1965, read Dijkstra, Niklaus Wirth. And these days I break software at people’s request. There is in fact much less concern and emphasis on quality these days. It is also interesting to note that Knuth also does not do libraries
- OnlyOneCannolo 6y agoCan you elaborate on the Knuth thing?
- wglb 6y agoReading his TAoCP you can see it in action. The wonderful NY times article https://www.nytimes.com/2018/12/17/science/donald-knuth-computers-algorithms-programming.html https://www.nytimes.com/2018/12/17/science/donald-knuth-comp... talks about this, with a quite from Norvig: In those early days, he worked close to the machine, writing “in the raw,” tinkering with the zeros and ones. “Knuth made it clear that the system could actually be understood all the way down to the machine code level,” said Dr. Norvig. Nowadays, of course, with algorithms masterminding (and undermining) our very existence, the average programmer no longer has time to manipulate the binary muck, and works instead with hierarchies of abstraction, layers upon layers of code — and often with chains of code borrowed from code libraries. But an elite class of engineers occasionally still does the deep dive. “Here at Google, sometimes we just throw stuff together,” Dr. Norvig said, during a meeting of the Google Trips team, in Mountain View, Calif. “But other times, if you’re serving billions of users, it’s important to do that efficiently. A 10-per-cent improvement in efficiency can work out to billions of dollars, and in order to get that last level of efficiency, you have to understand what’s going on all the way down.”
- adrianmonk 6y agoIncentives are often a big part of the problem. In many cases, people are writing software that will run on someone else's hardware. This applies to basically all front-end web development, all mobile apps, and all software licensed to someone else. That means the programmer (or their employer) doesn't pay for the electricity it uses (or battery it drains), the RAM it allocates, the disk space it wastes, or the hardware upgrades necessary to make it run acceptably. Why conserve a resource that you're not paying for? Especially if you have to expend your own resources to do it. I'm not defending crappy software (nor, apparently, offering a solution), but if a programmer's personal sense of honor is the only weapon in this fight, then it's not a great formula for winning the fight.
- xvilka 6y agoAnother solution would be to use the proper, statically and strictly typed programming languages with AOT compilation. Rust, Swift, Kotlin - these are the best of production-level languages that can produce both native code and WebAssembly. There are other, similar languages as well. They key point - when compiler knows more about your intentions (e.g. strict and sound type system) it can optimize it better. Especially with LTO or PGO.
- userbinator 6y agoOne only has to look at the demoscene to realise that limitations inspire creativity and efficiency. It's just a form of art, but gives a glimpse at what computers are capable of, if only we would try to use them more efficiently. I think award-winning 4k or 64k demos should be required watching for every software developer. Here are some personal favourites which have also appeared on HN: https://news.ycombinator.com/item?id=11848097 https://news.ycombinator.com/item?id=11848097 https://news.ycombinator.com/item?id=14409210 https://news.ycombinator.com/item?id=14409210 https://www.youtube.com/watch?v=Y3n3c_8Nn2Y https://www.youtube.com/watch?v=Y3n3c_8Nn2Y
- known 6y agoReminds me http://www.kegel.com/c10k.html http://www.kegel.com/c10k.html
- hota_mazi 6y ago> 1995 was the year in which programmers stopped thinking about the quality of their programs. -yawn- Prove it. The number of books and articles about the quality of software engineering published in the past 25 years certainly seems to prove we care a great deal about code quality. Probably more than we ever did prior to 1995 when Pascal, BASIC, FORTAN, COBOL, and self-modifying assembly code were being taught in colleges. As for the point of the article, that hardware doesn't accelerate as fast as programs using it, same challenge: prove it. This article is all handwaving and speculation with no data to support any of its claims.
- jb_gericke 6y agoThe central conceit being we are all doomed as software becomes more bloated and less efficient while processing power remains at it's current levels? While Moore's law may be over in terms of number of transistors per chip, we are still seeing growth in the number of cores per CPU, not to mention faster memory and the death of spindle storage. ImO software will start leaning more heavily towards parallelesim (if it hasn't already, building a threaded or asynchronous application is no longer an arcane dark art). Couple that with the surge in adoption of distributed architecture (yes microservices), and the emergence of languages which encourage pragmatism and efficiency (ala Go and Rust) and I think we'll be okay for the next while. Can't speak to electron though (gross).
- jesstaa 6y ago>A good way to start would be to split up libraries. Instead of creating one big library that does everything you could ever possibly need, just create many libraries. Your god-like library could still exist, but solely as a wrapper. This isn't it. It's literally what is creating the problem. Small libraries mean duplication, a lack of shared abstractions and dependency hell. The reason garbage collection was such a huge win is that before that every C library shipped with it's own completely different way of managing memory, that's a nightmare. We need bigger libraries providing better abstractions that are reused through out and written to allow composition and dead code elimination('tree shaking' for the JS crowd) to work well. So you can opt in to functionality you need and opt out of functionality you don't need. Communities working on big libraries can actually do good release planning, backwards compatibility and timely deprecations. React is a example of a library that does a really good job of this. All the smaller libraries in the JS ecosystem are the cause of the pain in modern JS development.
- m463 6y agoI think we should continually fold new libraries into the language. Basically "batteries included", collapse the dependency tree. I found that the standard python library has enormous functionality that makes it possible to solve many problems in a self-contained fashion. This sort of solution will give you a big toolbox spread out in front of you. You will be less likely to re-invent the wheel. Many eyes on the standard library may lead to optimizations used by everyone. And it makes it possible to share effectively. You can talk about functions with others using common terms. You can share your code and it will work in other environments. Education can teach in an unambiguous fashion.
- Skunkleton 6y agoIt’s true that lots of software is slower than it should be. It’s also true that software does a lot more than it used to. What’s not true is that abstraction is the reason for slow software, at least not on the order of magnitude that the article claims. Even in the worst case, the cost of language level abstractions is well outstripped by advances in processing power. I’m not actually sure we really even have “slow” software. At least not relative to how much that software can do. Latency is a different story.
- weinzierl 6y agoHe was right in 1995 and he still is. Bucky, as he was called at Standford, is one of founding generation of computer science that is still alive. Being 4 years older than Knuth he might even be the oldest one.
- hyko 6y agoModern software is doing orders of magnitude more than the software of the past. The feature set of a word processor in 1980 is a rounding error compared to the 2020 word processor’s print dialog. The OP’s viewpoint is akin to claiming that aviation has not advanced beyond Kitty Hawk because modern aircraft are simply wasting fuel when they take to the skies. It doesn’t take into account the huge differences in the modern computing environment. The computers of the recent past weren’t even powerful enough to encrypt a modern TLS session. Does that mean using all that power to encrypt the session today is “bloat”? Of course not. One person’s bloat is another person’s feature. Note that sometimes that feature is that the software can actually exist and be maintained on your preferred platform. If you think about it, it would be an utterly bleak future if we were just running the exact same software stack on faster and faster hardware. That would represent stagnation, not progress.
- TheOtherHobbes 6y agoI think you'd be surprised how few extra features Word in Office 365 has compared to WordStar 2000 considering the forty year gap. And also how poorly designed, inelegant, and - yes - pointlessly bloated Word feels in comparison. The biggest differences are screen size - full document vs a few lines of text - and support for colours and outlining. Also, PDFs, which weren't a thing in the early 80s. But the core features in WS2000 are a lot more than a "rounding error" compared to Word.
- Marazan 6y agoSniff sniff. What's that I smell. Gatekeeping bullshit? The scent is unmistakable.
- peter_d_sherman 6y ago>"Wirth’s law is an adage on computer performance which states that software is getting slower more rapidly than hardware is becoming faster. https://en.wikipedia.org/wiki/Wirth%27s_law" https://en.wikipedia.org/wiki/Wirth%27s_law" [...] >"Niklaus Wirth, the designer of Pascal, wrote an article in 1995: About 25 years ago, an interactive text editor could be designed with as little as 8,000 bytes of storage. (Modern program editors request 100 times that much!) An operating system had to manage with 8,000 bytes, and a compiler had to fit into 32 Kbytes, whereas their modern descendants require megabytes. Has all this inflated software become any faster? On the contrary. Were it not for a thousand times faster hardware, modern software would be utterly unusable. Niklaus Wirth – A Plea for Lean Software" [...] >"Time pressure is probably the foremost reason behind the emergence of bulky software. Niklaus Wirth – A Plea for Lean Software And while that was true back in 1995, that is no longer the most important factor. We now have to deal with a much bigger problem: abstraction. Developers never built things from scratch, and that has never been a problem, but now they have also become lazy." [...] "The problem does not seem that big, but try to grasp what is happening here. In another tutorial that Nikola wrote, he built a simple todo-list. It works in your browser with HTML and Javascript. How many dependencies did he use? 13,000. These numbers are insane, but this problem will only keep increasing. As new, very useful libraries keep being built, the number of dependencies per project will keep growing as well. That means that the problem Niklaus was warning us about in 1995, only gets bigger over time." Related: "The Law Of Leaky Abstractions" by Joel Spolsky: https://www.joelonsoftware.com/2002/11/11/the-law-of-leaky-abstractions/ https://www.joelonsoftware.com/2002/11/11/the-law-of-leaky-a...
- sally1620 6y agoThere are a lot of these type of articles that conclude that "we", the developers, need to fix this problem. But if you read the original article by Prof. Wirth, it is not up to "us". It is the reality of the software industry. Time-to-market is the only rule. and it dictates how we write software: Agile, Scrum, don't reinvent, deploy early, fix it later, technical debt. There are many of us who care about quality of our work. But in performance reviews, the only thing that matters is how many features you shipped. You cannot demonstrate the quality of your work in your performance review. Or better yet, the fact that the software you wrote is going to be bug-free for next 10 years.
- stevefan1999 6y agoYeah, you will always keep writing crappy software while your hardware will also keep wiping your ass
- ausbah 6y agoI think this post has some validity to its main points, but I personally think it veers on the edge of "real programmers do X" and reels of rose tilted nostalgia.