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Epic Games is killing Linux support for games and software it acquired
- gyoza 7y agoEpic 'Does the Dirty' Games
- Afforess 7y agoI seem to recall Sony being sued in a class action for yanking linux support from the PS3 after it was released, and losing. I hope the same happens here.
- favorited 7y agoAFAICT those Epic-acquired games will still be available on Steam if you purchased them there – though they might not get updates, fixes, etc.
- bpye 7y agoBut Rocket League is primarily multiplayer? How is that gonna work?
- zaarn 7y agoNot at all but Epic will surely argue that in principle, the Steam users still have the version they paid for, nothing more or less. Not their fault they made updates to their servers that made it non-functional.
- rStar 7y agoAt some point they are going to learn the only lesson in sales that truly matters to long term success: “make the customer like you.” And then we’re all going to laugh at them. Unless Tencents coffers are truly bottomless.
- FullyFunctional 7y agoIt makes me feel old to remember buying physical media that will still work today, 30 years later. My fictive grand kids will be able to play those games long after the worms have gnawed my bones. Whereas my library of virtual assets will probably evaporate into ether before I'm even retired.
- FullyFunctional 7y agoI wrote that and now I just got a "Your UltraViolet Movies and TV Shows Are at Risk" mail. Sigh.
- Ace17 7y ago> My fictive grand kids will be able to play those games long after the worms have gnawed my bones. I would love that you be right. And by far, I strongly prefer physical media. However, physical media is no guarantee either. - Sometimes, the pain is on purpose: some apps require an online activation, and the corresponding service, 30 years later, is not available anymore. - Sometimes, it's a lack of foresight from the developers (i.e overzealous Windows version checks, refusing newer versions). - Sometimes, it's plain dumb stupidity (the installer is a 16-bit windows executable). If you're not convinced, I suggest you try installing, say, Wipeout XL (for Windows 95) on a recent laptop (spoiler: at this point it's easier to play the PSX version on an emulator).
- earenndil 7y ago> at this point it's easier to play the PSX version on an emulator How hard is it to set up windows 95 in a vm, basically an emulator?
- zaarn 7y agoWell, if you want any decent performance, you'll need to pass through a PCI device which is non-trivial even on modern Hosts and Windows Guests.
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- mistrial9 7y agonote to self, avoid Epic titles
- LeoNatan25 7y agoSince UT04, what good titles have they done anyway? They have a good engine, but their games have been terrible for a very long time.
- eswat 7y agoThey’re starting to acquire more titles now though, so a good chunk of Epic titles will have some quality to them than the ones they were producing themselves since the UT days.
- vokep 7y agoSo they're vacuuming up things that are good...and ruining them...great.
- chatmasta 7y agoFortnite is quite popular, I hear.
- olodus 7y ago> EGS will never have a Linux build This feels like a strange thing since the Epic engine is available on Linux (I used it for dev just a couple of months ago). I am not disputing the statement, the op makes a good case for atleast Tim being quite anti-Linux. I just feels really weird that the game store wouldn't ever get to a platform the engine is already on. It feels short sighted by Epic. Or I guess it just isn't worth the investment...
- LeoNatan25 7y agoEGS itself is an Electron garbage. The whole reason to use Electron garbage is to build cross-platform crapware on the cheap.
- imtringued 7y agoIn my experience this is just an excuse. The developers still have to produce builds for linux and test them and even though this is very easy, they just don't do it.
- LeoNatan25 7y agoIndeed. Using Electron is always a lazy excuse, but developers keep making the excuses, so we should hold them accountable.
- deleted 7y ago[deleted]
- earenndil 7y agoInterestingly enough, although steam does support linux and isn't an electron garbage, it's going to become one soon.
- xfer 7y agoIt might as well be electron since they probably use a chromium/webkit fork to run the storeview and it's an increbile memory hog already. By going electron route atleast maintainance will be easier for them.
- Tsiklon 7y agoThere will be a non-zero number of people who will have purchased those games precisely due to there being a linux client available for them. Pulling support for a client of a competitive online game like Rocket League is fundamentally closing the game to those players - as they will be unable to compete online with other players (be it on PC or on the other platforms). I really don't like Epic's change in behaviour here - It's quite disheartening since when they used to release first party Linux builds of their products ('Unreal Tournament 2004', and the recently cancelled upcoming 'Unreal Tournament' had Linux client releases), and they were one of the few big name game dev houses to actively support Linux clients.
- Mirioron 7y agoUE4 itself can build to Linux, so this move just baffles me. If anything, I thought Epic was going to push harder on Linux.
- pjmlp 7y ago1% of desktop market is counting pennies for AAA studios.
- LeoNatan25 7y agoNot like this was ever any different. And yet, they used to support it then. They have just turned a corner as a company. With all the exclusivity deals, anti-competitive tactics, anti-consumer sentiment and nonsense that the Sweeney clown spews, they are really competing with EA for worst gaming-related company. (Their tech is still good, but so is EA’s; that’s not the problem.)
- pjmlp 7y agoExclusive deals are part of the industry since the early 80's. Other than Unreal (the game), there was hardly any big effort to support GNU/Linux from Epic side.
- grawprog 7y agoEpic really doesn't want my money at all I guess. Between the constant ads I receive for their launcher and fortnite. At least one of which isn't actually available for my operating system(not sure about fortnite), their lack of support for the operating system I use and their aggressive anti-competitive behaviour, I find them to be a distasteful company and don't feel like supporting them in any way.
- gamblor956 7y agoAll 10 Linux gamers howled in rage at this news... If there was a market for Linux games Epic wouldn't have pulled Linux support. There is no money in Linux gaming, so many companies have started to pull back on supporting Linux after years of experimenting.
- thrower123 7y agoSlightly, but only slightly exaggerated. It's not cost-effective to support a platform with such small user-base, especially when it is a crapshoot of specs on the order of 90s PC gaming. Probably much simpler just to make a solid Windows build that plays nicely with WINE.
- likeclockwork 7y agoThe Steam hardware survey doesn't really support your claims about Linux hardware specs vs Windows: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw... Let alone MacOS, which is more supported than Linux but has comparatively much poorer hardware stats.
- jonas21 7y agoAccording to your link, 0.81% of Steam users are running Linux. And they're spread out over a number of distributions, with the largest share at 0.20% for Ubuntu 18.04. Seems to support the claim that it's a very small and fragmented user base.
- Dylan16807 7y agoThe post you replied to is about hardware specs, not the size of the user base.
- pjmlp 7y agoWhich is filled with broken driver experiences, and a pleothora of distributions.
- leshokunin 7y agoWell, so much for the argument that having a player that can put pressure on Steam will help make things more flexible for developers. Such a shame.
- taciturasa 7y agoOkay, I get it making the rounds on Twitter, but now it's hit Hacker News? Jesus i'm overwhelmed
- KingMachiavelli 7y agoWhile I don't normally make too big of an issue when games lack Linux support, Epic games seems openly hostile to the platform as seen by removing support where it already exists. I have invested the time in setting up a Windows VM w/ PCI passthrough in order to play some games with friends. So I am not a hardline free software user or unwilling to use Windows for playing games. But when a distributor and developer is openly hostile to the platform even as it's gaining traction among other developers (Valve, Google, etc), I am certainly willing to not buy their games anymore as a somewhat political stance. There are plenty of games that run on Linux for me to spend my time and money on.
- sslayer 7y agoAgreed, I'm voting with my dollars and will no longer purchase Epic products, and will now consider them in the same class as EA.
- aeternus 7y agoIs this really hostility? Supporting an additional platform is expensive in terms of dev, qa complexity, and support. Maybe this is just a case of looking at the numbers, and the benefit not being worth the cost.
- scjosh 7y agoWould you mind sharing your VM setup with PCI passthrough? I had looked into this previouly, but guides I saw seemed to only let you pass it through depending on settings at boot of the host OS. From what I understand, this means that if I wanted to pass the GPU through to the VM, I would lose it in the host OS until I reboot again. Does your setup let you hotswap it w/o a reboot?
- nudq 7y agoNontechnical speculation: Just a power struggle with Valve. Mostly technical speculation: The horrible binary compatibility story of Linux userland. Socio-technical speculation because everything is now multiplayer: Less effective DRM on Linux means more cheaters ruining the game for others, in the worst case losing more players than Linux adds.
- ergo14 7y agoAre you saying that CounterStrike on Linux doesn't have same anticheat compared to windows? I doubt that.
- Sir_Substance 7y ago>Mostly technical speculation: The horrible binary compatibility story of Linux userland. This has been effectively solved by three different tools. Take your pick from: * Appimages * Snaps * Flatpaks Naturally they all have their own upsides and downsides, but if the only thing holding you back from shipping to linux is concerns about fiddling with shared libraries, just pick one at random and move on. I suggest appimages as feeling closest to a fat binary without triggering various licence clauses, deliver it like it's an exe.
- alpaca128 7y agoI've had multiple AppImages that didn't even start on some systems. Flatpak and Snap works really well though.
- Aardwolf 7y agoVery first AppImage I tried didn't work due to some font library. So nope. I've built longer lasting pure linux binaries that use SDL with just gcc myself
- MarvelousWololo 7y agoHey how steep the learning curve for SDL is for a beginner who doesn't even know C++?
- sammorrowdrums 7y agoSteamOS helped encourage Linux ecosystem and graphics improvements. Proton (Valve's wine solution) has made almost all windows games playable on Steam (some run better than the Linux native versions). Of course DRM issues exist that screw with it though. I think that Epic Killing Linux native is a shame but I also think that Valve has a long plan to make it a viable platform, and it's only begun, where many assumed they hit and missed. The fact their VR headset will run on Linux too... It looks like this won't matter too much to future of Linux gaming is all I'm saying. If money and users are there, it's a different ballgame.
- emmp 7y agoI'm not sure its entirely fair to say that's their plan has only begun, as SteamOS first released over 5 years ago in 2013. As best I can tell, it was originally a strategic hedge against Microsoft locking down Windows in some way that prioritized the Windows Store for game distribution. That never really took off for Microsoft, and Valve didn't do a ton of work try to try to market SteamOS. Though certainly they've been doing a lot of work behind the scenes with Proton now. I'm not sure where Proton leads quite yet other than making their existing Linux user base very happy. It's certainly increased the stickiness for me.
- sammorrowdrums 7y agoIt's hard to tell with Valve as projects come and go, but I Believe there is a coming launch planned. It was mentioned recently but I cannot remember the source. We will see over the next year I guess.
- Tepix 7y agoJust wow. I have been indifferent about Epic Games and their launcher but this sends a clear message: I will stay clear of their store.
- _iyig 7y agoSad to hear this. I have fond memories of running Unreal Tournament 2004 on Linux back in the day. I was still in high school and had just the one PC, which I used both for gaming and the “fooling around with Linux” that led me to a career in tech. It was a small joy to use a single OS for both activities, especially with my PC’s smallish hard disk. I didn’t have to dual-boot or choose between gaming and learning.
- bovermyer 7y agoRelevant: https://twitter.com/TeddyEAC/status/1125665801493798912 https://twitter.com/TeddyEAC/status/1125665801493798912 > To clarify, Easy Anti-Cheat still provides native Linux support and will continue to do so. Earlier comments by a partner reflect ordinary day-to-day prioritization decisions on anti-cheat issues across all platforms and not any change in long-term priority for Linux.
- MikusR 7y agoWhen did the truth became relevant? You can't generate outrage and views with truth.
- charliebrownau 7y agoThis is what happens when an Chinese games company buys an American company and the American companies pander to the MARKIST LEFT with its mentally ill "WOKE" bullshit You end up with no strong sane western men to fight back against censorship and anti consumer practices Get WOKE Go BROKE
- charliebrownau 7y agoI guess its only a matter of time till the Diversity circle effect infects Unity and they will pull linux support
- Rooster61 7y agoWhat keeps people from class actioning the shit out of Epic for rendering software that they paid for unplayable? Usually, clauses in EULA's regarding forced arbitration protect companies from being sued for such nonsense, but seeing as how no such agreement has been made by these users between them and Epic, I don't see how it can be avoided legally. Those agreements were made with Valve. If I suddenly find that I can no longer play Rocket League on Linux as a result of this, I'll be first in line.
- quantumfoam 7y agoI bought an HP x360z Envy recently and added PlayOnLinux which seems to be similar to going through the whole WINE setup of installer -- easy to do. The Android MOBAs I play with desktop client support work without issue. Getting Radeon driver support for VEGA 8 is an entirely different matter though. I'm running Fedora 30 and before that 29, before it's release, the Cheese camera app would flip through and flicker with the IR camera with no easy way to resolve it and thus, making it unusable. It sucks, because the only thing tying me to my Razer Stealth is gaming and that in turn, to Windows. I can't say Razer is hardware I could recommend though, think of it as the Apple of gaming hardware. Steep price with bloatware and in my case, the ocassional repair that leaves you without a laptop for days (my laptop case warped due to heat generated). Rather than replacing it because of fault, they just swapped the case and sent it back. I can expect this issue to happen in a few months again. Razer support is OK -- I've gone through a few cases where I had to talk to a x-tier technician who resolved a problem with the Razer Core e-GPU. Will gaming on Linux ever work? who knows. I'm excited for Google Stadia and hope it doesn't go the way of OnLive.