7 ms·
No Man’s Sky’s next update will let you explore infinite space in VR
- jngreenlee 8y agoAnnnnd...Crickets...is anyone still playing it?
- gcb0 8y agono. ...but, VR crickets now!
- m-p-3 8y agoI do since last year's update.
- laHiesh1 8y ago2.2 thousand an hour ago. A lot of people still play it. https://steamcharts.com/app/275850 https://steamcharts.com/app/275850
- m-p-3 8y agoAnd this is just on Steam, not including PS4 and XB1.
- ddnb 8y agoIn comparison, Stardew Valley, a small indy game, also released in 2016 has 4x as many playing but had almost no marketing budget, didn't appear on national television in interviews and certainly didn't get the same hype, but did deliver what he promised and delivered a rock solid game at launch.
- tjpnz 8y agoI've been playing it regularly since launch.
- dahdum 8y agoI can’t hear No Man’s Sky without remembering this wonderful parody of their launch quality. https://www.youtube.com/watch?v=vupCgB8H9Og https://www.youtube.com/watch?v=vupCgB8H9Og
- cal5k 8y agoI respect the hell out of these guys. They launched to widespread criticism, and rather than giving up they’ve spent the last few years working hard to improve their game. Isn’t that something we can all admire?
- zitterbewegung 8y agoThe criticism was there because they over promised that it would launch with a great deal of content that wasn't delivered. Why should we encourage this type of behavior since it is becoming rampant in the industry to release unfinished games at all?
- mav3rick 8y agoMaybe they made genuine mistakes.
- hombre_fatal 8y agoIIRC they got in trouble for not being forthcoming about basic questions about the game close to launch. However, we as humanity really need to give people the opportunity to make things right. And Hello Games surely did that by implementing just about everything they said they would including multiplayer over the next few years.
- mav3rick 8y agoAgreed.
- wilg 8y agoUnpopular opinion: They didn't actually promise anything that wasn't in the game at launch or say anything that wasn't true.
- haolez 8y agoI love this game. It manages to be boring in a good way. It’s so relaxing! I don’t know how to explain, but I can highly recommend it!
- oliyoung 8y agoI can't wait for someone like noclip to tell the story of this game's rise and fall and rise again. They pulled this out of the ashes of one of the worst launches ever and now it's a huge success
- devoply 8y agoIt was a huge financial success even if it was a failure at launch. Instead of running away, they stuck around and fixed their mistakes. It just shows that money does fix everything as Mark Cuban says.
- ebg13 8y agoCan anyone with insight into the games industry explain the financials of dedicating years to adding material to a failed title for free? How do they make enough new revenue from new customers that wouldn't otherwise pick it up to justify the cost of creating all of the new features and material?
- devoply 8y agoI believe, as a cursory internet search says, they had revenue of over 130 million (in 2016) as a small team with no investors. If true, they can continue to do this for the rest of their lives without any financial issues.
- tomc1985 8y agoNMS was hardly a failure, even at launch. It may have been panned but all those complainers still bought copies
- Bekwnn 8y agoPretty sure it has done well in sales since, it has gone on sale and the updates have gained it a ton of good will
- waste_monk 8y agoThat was partly the reason I bought it once the post-release fixes came in. To help show that "not screwing people" is a viable business model. The devs did the right thing by their customers which is sadly quite rare these days.
- zamalek 8y agoPre-orders are hardly a success. The game is now doing well off of a hard-earned sales tail thanks to good will and amends. Which answers the root question: the update isn't "free" if it attracts new customers.
- Sendotsh 8y agoI'm not sure it was a "failed title", so much as upset a lot of people by advertising features that weren't in it at launch. I, and most people I knew who bought the game at launch, were disappointed but also REALLY enjoyed the game. I still play casually to this day and the updates since launch have more than made up for any disappointment I originally felt, and it's currently one of my favourite games of the last few years. It's a stunningly beautiful, peaceful, and endlessly enjoyable creative explorer. On par with Minecraft and Astroneer.
- joduplessis 8y agoNice! Also another good example of how internet-opinion doesn't necessarily reflect sales.
- sebringj 8y agoThis game keeps getting better. Sean and his team are the best example of focusing on what matters in the face of backlash even if earned or not. True grit.