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It looks to me like Valve has been missing the boat constantly. They completely screwed up SteamOS/Steam Machines, haven't shipped a game in years, their curren
by tapoxi 8y ago
It looks to me like Valve has been missing the boat constantly. They completely screwed up SteamOS/Steam Machines, haven't shipped a game in years, their current games have been essentially under maintenance mode, competitors have built their own storefronts/launchers that have caught up to Steam, they didn't react to obvious gaps with communication (Discord) and streaming (Twitch).
They shipped SteamVR with HTC, which is cool! But you need a powerful PC, $800, and plenty of free space. There's no competition to the $200 Oculus Go.
I guess the flat management structure isn't all that its cracked up to be.
- mepian 8y ago>haven't shipped a game in years The Lab was released in 2016, Artifact recently went to beta.
- tarboreus 8y agoI think the point stands.
- rcxdude 8y agoThe Lab is a VR demo, I would not call it a game.
- larrik 8y agoThat's technically "years".
- mepian 8y agoTwo years is not a large gap for a game company that employs ~300 people and allocates some employees to the development of hardware and Steam. Valve is not as big as Sony or even Nintendo, and a lot of people don't seem to be aware of that.
- cwyers 8y agoThe last game before Artifact other than some F2P stuff that they farmed out to places like Nexon (and The Lab, which was a pack-in tech demo) was Dota 2, which hit beta in 2011. Seven years is a large gap for a game company.
- ekianjo 8y ago> I guess the flat management structure isn't all that its cracked up to be. I guess it's also because they feel absolutely no pressure to do anything. As things are right now, Steam generates massive revenues for them (and profits since they remain a fairly small organization) so everything else looks like pocket money in comparison, especially anything hardware related.
- ihsw2 8y agoA problem that Apple faces too -- any product proposal that doesn't derive 10-20% profits out of the gate is derided as a non-starter, so product development becomes stagnant.
- Angostura 8y agoIs that true?
- Pica_soO 8y agoThat is a dangerous mindset though. From intels perspective everything done beside the Desktop was pocket money. Now they have no pockets to put todays money into for tomorrow.
- stefan_ 8y agoNo, they've just become Microsoft. One big cash cow that is generating money with barely a human needed. It's resource curse, on a micro economy level.
- mojo982 8y agoIf anything, Facebook is the “one big cash cow” of the big 5 tech companies. Microsoft is actually relatively diversified in terms of income sources.
- pvg 8y agocompetitors have built their own storefronts/launchers that have caught up to Steam What's a competitor store that's caught up with Steam?
- SIRHAMY 8y agoNot a storefront per se, but I think Blizzard's Launcher that includes most of their newer games (as well as Destiny 2!) is a good example of one that's gone from nothing to pretty-darn-good while the Steam client has been relatively stagnant.
- pvg 8y agoRight, there are clients/stores from some of the very big players for their products and some stores for more niche products (e.g. GoG) but I can't think of anything else on PCs with the scale and money-printing power of Steam.
- mattmanser 8y agoI wouldn't call it good, at best it looks pretty while it is functionally lacking, especially when you compare it to Steam.
- Impossible 8y agoActivision is starting to move all of their big multiplayer games to Battle.net. Call of Duty: Black Ops 4 will be the first PC release of a Call of Duty game on Battle.net after it being a Steam only game for 11 years. For big publishers and tentpole titles it makes sense to completely control the platform, because people will install a custom launcher and make a new account to play a big title, and there is no reason for publishers to give away 30% of revenue to Valve. The same trend is happening in video streaming with Netflix and Netflix isn't hurting. That said I think the Valve hating in this thread is... overblown? DOTA2 and CS:GO are some of the most played games period outside of Fortnite, LOL and PUBG. HN has been complaining about Valve not releasing a new game for years but why release a new game when you have multiple, popular, heavily played titles? All the complaints seem strange coming from a site where many of the users work for SaaS companies that don't follow a business model that requires releasing an entirely new product every year or two.
- imtringued 8y agoThe steam streaming is perfectly acceptable if you use it for it's intended purpose: streaming games to 1-2 close friends rather than 1000s of faceless "nobodies". It requires absolutely no configuration on the streamer side. Two clicks and you're live! Without SteamOS and Steam Machines we wouldn't have 3100 games with linux compatibility on steam so I would consider that a moderate success. For the remaining unsupported games using the windows steam client via wine works reasonably well because the client installs the missing libraries automatically. But you're right they are certainly lacking in focus.
- georgeecollins 8y agoI think there was a problem in that it is difficult to get good performance from games written for Direct X ported to Open Gl. If graphics performance is always worse on the same hardware, it is hard to offer good value. Now there are some alternatives (Vulkan) but the concept has essentially failed and would be hard to restart.
- craftyguy 8y ago> Now there are some alternatives (Vulkan) but the concept has essentially failed I don't think so. DXVK is extremely promising, as a way for running DX11's crap API on Vulkan.
- pjmlp 8y agoYet that crap is being adopted by Khronos and Google, as a way to entice AAA studios to use Vulkan by having first class support for HLSL. Crap is having a 3D API and respective shader language stuck in a C world in 2018.
- craftyguy 8y agoRather than turn this into a programming language flame war (lol), care to explain how an API only designed to run on a proprietary OS is not crap?
- pjmlp 8y agoBy using a modern language, having a C++ subset as shading language, SDK with support for fonts, texturing, 2D, math library with SIMD support, input devices, model loading, a debugger than can even go through shader code. Instead of having to play "go fish" for libraries of various quality and support levels. By the way, this applies to same productivity offered by Apple, Sony and Nintendo 3D APIs as well. If you read the article properly, the only place where Vulkan is getting traction is on Linux. Even on mobile space, Samsung and Google keep trying to advocate it, because being optional and with only Pixel and Samsung S devices having good support for Vulkan, no one is really bothering to use it, when considering targeting the widest user base. https://vulkan.gpuinfo.org/vulkansupport.php#android_devices https://vulkan.gpuinfo.org/vulkansupport.php#android_devices
- kochthesecond 8y agoWhile safe bets, they did launch Dota 2 and CSGO. The only question was wether the pre exisiting communities would accept them under Valve.
- duskwuff 8y agoProduction on CS:GO was handled by Hidden Path Entertainment.
- hrnnnnnn 8y agoRe: the flat management structure, this essay is worth a read if you haven't seen it. The Tyranny of Structurelessness https://www.jofreeman.com/joreen/tyranny.htm https://www.jofreeman.com/joreen/tyranny.htm
- chrischen 8y agoThere's no competition to the Oculus go because nobody wants the Oculus Go.
- ryanmcbride 8y agoThis is in line with my anecdotal experience. A few of my coworkers got Oculus go when it first came out, and all of them ended up returning it. The only thing it seems to be good for is watching normal non-VR content, which they don't need a VR headset for. It doesn't have enough power for gaming. I could see it being useful like, on airplanes or something, but I don't think we're at a place yet socially where someone could wear a VR headset on a plane and not look like a weirdo/pervert.
- leetrout 8y agoThe Go's design (materials and form factor) are far from obtrusive and would not appear out of place any more than a neck pillow in the long run. To jump to "weirdo/pervert" is quite a leap. Consuming 2D video in a headset that fits correctly (the Go is not adjustable in width) is much more relaxing and reduces eye strain in my experience. As another commenter posted this has a lot of potential as a media consumption device (movies, moving comic books, spatial data) outside of the immersion or 3D gimmicks.
- girvo 8y agoWeirdo I get, but pervert? Huh?
- sethrin 8y agoThere's a fair amount of VR porn already. It's maybe not quite entirely fair to associate porn with new display technologies, but I can see why people might. And in this case, who knows what you're really looking at?
- izzydata 8y agoI bought and love the Oculus Go and I also have an Oculus Rift. It fills the spot my tablet used to fill for watching stuff and consuming media in bed. Also watching / listening to ASMR on the Oculus Go in bed is a very relaxing almost therapeutic experience.
- PinkMilkshake 8y agoWhy would you accuse Valve of 'missing the boat' just because they aren't the best at everything? Do they, or we, even want a single company to run the most popular game distribution service, the most popular gaming chat service, the most popular game streaming service, the most popular VR platform and the most popular gaming OS? That sounds awful to me.