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>Linux has more gaming than it did 5-10 years ago, but if someone wants to play a game at top performance on PC, you typically need to choose Windows. You can
by Sir_Cmpwn 9y ago
>Linux has more gaming than it did 5-10 years ago, but if someone wants to play a game at top performance on PC, you typically need to choose Windows.
You can make an argument about the size of the respective platform's game libraries, but not about their performance. Games on Linux often perform as well as or better than Windows. There's no clear trend that suggests the performance of games on Linux are worse than on Windows.
And even if it were, what good is 70 FPS over 60 FPS beyond pissing contests? You're limited by your display's refresh rate anyway.
- falcolas 9y agoMany people use monitors with 144hz refresh rates. And increased FPS means you can turn graphics up, or enable more sophisticated anti-aliasing solutions, without impacting absolute performance.
- Sir_Cmpwn 9y agoMy point is that the difference isn't going to be enough to be meaningful. If your GPU can drive 144 FPS on your Windows install it can probably drive 144 FPS on your Linux install with the same graphics settings.
- falcolas 9y agoI'm just noting why it's not "just a pissing contest". You're right that performance will be similar for games which were built with cross-OS compatibility in mind. But the differences in performance do matter.
- wizbright 9y agoThat's true, but also some companies cough Nvidia cough have drivers that aren't up to snuff with an OPEN SOURCE system. It's crazy that the software is FREE to access and really there would be no need to pay any real fees to develop better drivers for systems. AMD is one of the big players that has actually been working with the community to help support their cards.
- jwagenet 9y agoThis is not true: If you increase your target FPS to meet a monitor refresh rate, you must turn down your AA or other graphics settings to compensate when using the same hardware. Going from a 60 Hz to 144 Hz monitor more than doubles the FPS required for Vsync, which requires double the hardware performance to take advantage of the high refresh rate.
- falcolas 9y agoIf you have 160FPS on a 144hz monitor, you can turn things up. If you have 145FPS on a 144hz monitor, you can't. That's the only point I was trying to make there.
- Alupis 9y agoMore and more games are coming to Linux, for sure (I'm a huge fan of games on Linux!), but Linux still is missing the latest-and-greatest AAA titles... think the Call of Duty's, Battlefield's, Skyrim's, Fallout's, Wolfenstein's... and many many more.
- Sir_Cmpwn 9y ago>think the Call of Duty's https://appdb.winehq.org/objectManager.php?sClass=version&iId=33147 https://appdb.winehq.org/objectManager.php?sClass=version&iI... >Skyrim's https://appdb.winehq.org/objectManager.php?sClass=version&iId=24749 https://appdb.winehq.org/objectManager.php?sClass=version&iI... >Fallout's https://appdb.winehq.org/objectManager.php?sClass=version&iId=32863 https://appdb.winehq.org/objectManager.php?sClass=version&iI... >Wolfenstein's https://appdb.winehq.org/objectManager.php?sClass=version&iId=31803 https://appdb.winehq.org/objectManager.php?sClass=version&iI...
- striking 9y agoWine recently got a DX11 layer, so we're a lot closer to that than before.
- Bl4ckb0ne 9y agoSource : https://github.com/doitsujin/dxvk https://github.com/doitsujin/dxvk
- nottorp 9y agoI find that as I grow older I'm less and less interested in the design-by-commitee AAA crap. The really interesting stuff is mostly in the small fry scene, and those tend to be cross platform. I do have a Windows install specifically for gaming, but I haven't booted it in ages. Edit: my main entertainment IS games.
- taurath 9y agoMy experience is most of the indy games coming out I’m interested in are windows only. Also really good games this generation like Divinity 2 have no Linux support
- greenknight 9y agoActually, competitive esports players consistently play at a higher refresh rate than what is displayed (CS:GO in particular).... the main reason is that the computer is computes the inputs at the framerate, regardless of whats shown on screen. This leads to a more responsive and fluid response to your input commands... https://www.youtube.com/watch?v=hjWSRTYV8e0 https://www.youtube.com/watch?v=hjWSRTYV8e0