4 ms·
Came across this one too the other day - Xenko http://xenko.com/ http://xenko.com/
by locusm 10y ago
Came across this one too the other day - Xenko
http://xenko.com/ http://xenko.com/
- mikulas_florek 10y agoXenko looks very professional, pity it's GPL.
- antoinealb 10y agoApparently they allow you to keep your game's source closed. From their FAQ: > Yes, you can sell your game without any constraints as long as you use the binary version distributed on the website. If you modify and recompile the engine yourself, you can still sell your product, but you have to open the source code of your game and the modifications made to Xenko as stated in the GPL license.
- mikulas_florek 10y agoYes, binary release is not GPL. However the main advantage of open source engines for game developer is their source being opened so you can change it. I wished so many times I have access to Unity source in my dayjob. But in case of Xenko, if you modify it you have to publish the source code of your game - which is a no-go for most game companies.
- ralfd 10y ago> I wished so many times I have access to Unity source in my dayjob. Wouldn't that be trap though in practice? Everytime a new Unity version comes around you would have to patch/test your changes back in.
- mikulas_florek 10y agoYes, it might be a trap. However you could at least: * submit a patch * find out that it's specific behaviour causing the bug and avoid it * now how to optimized your code * know how things work - Unity's docs misses a lot of details.
- lucian1900 10y agoThat alone makes it impossible to use on sandboxed app stores like iOS, UWP and the consoles.
- Asooka 10y agoI'm not so sure. If you're the sole developer, you can offer the binary on iOS and UWP with a standard license, while having the code on GitHub under e.g. BSD license with a note "Game contains code from GameCore licensed under the BSD license". Basically you license the source code under BSD to yourself and you create a derivative that includes all assets that you retain all rights to.
- corysama 10y agoI spoke to a Xenko rep at GDC yesterday. They are having their commercial release "very soon" --which will feature more useful licensing options.