4 ms·
I hate to be too cynical but I recall people saying similar things about the Wii when it first came out. While Wii can give you a work out, I don't think it eve
by matthewbauer 10y ago
I hate to be too cynical but I recall people saying similar things about the Wii when it first came out. While Wii can give you a work out, I don't think it ever really caught on.
- Mtinie 10y agoTh difference that I see between the two is that the Wii offers an extremely limited number of physical activity variations, whereas VR is effectively open-ended, especially when room-scale setups are considered. Paired with adaptive gameplay and on-body monitors, its orders of magnitudes more useful. Time will tell, but I don't see this as being the same type of misguided hype.
- nradov 10y agoAnd they said the same thing about Pokemon Go.
- georgeecollins 10y agoAnecdote, not data, but Pokemon Go caused me to lose weight. It just doesn't seem to be something I'm going to keep doing as much this year.
- _nothing 10y agoI used to get a really good workout playing the Kinect Sports games on my Xbox. I'd play the boxing game for a couple hours at a time some days, until my arms were extremely sore (I did it for exercise). Eventually I started carrying light weights for the boxing game. I'm not sure it's that these things never "caught on". I just think they were marketed poorly as serious games, and so only non-serious gamers bothered with them. Then, like with all games, we got bored and moved on, and the market never innovated further (though there was a Kinect Sports 2).
- thenomad 10y agoMe too. It's a real pity the thing never caught on. (My personal theory on that one is that the input lag really hurt the platform. Plus, when looking for Kinect developers, you're looking for people who are good game developers AND physically active - testing on physical games is hard work! That narrows the pool.) However, it's interesting to note that what's pretty much universally regarded as the best Kinect game ever came out this year: http://www.theverge.com/2016/7/13/12173190/fru-game-review-xbox-one-kinect http://www.theverge.com/2016/7/13/12173190/fru-game-review-x...
- kirrent 10y agoIt didn't take too long for people to work out that smaller, finer motions were what worked best for the Wii. One to one tracking in VR means that there's no faking motion and while I wouldn't go as far as saying it's a workout I do have to actually be moving, ducking, and dodging around the room in plenty of VR games.
- ashark 10y agoMy experience with trying to really play wii sports was that doing so made the game much harder than smaller waggle-motions (which may as well have been button presses) and quickly led to RSI (mostly elbow). And that's with kind of knowing how to play the various sports IRL, and knowing the right ways to move—I'd guess it's even worse otherwise.
- thenomad 10y agoYes, speaking as a VR developer, that's absolutely huge. Good luck trying to fake out the monsters in my game, Left-Hand Path, with tiny wrist motions - it's move or get dismembered time :)
- kirrent 10y agoI just looked up your game and it looks awesome. I'll definitely be picking it up once the rift update comes along.
- deleted 10y ago[deleted]