6 ms·
A lot of websockets in Haskell
- arrty88 11y agobravo
- marcosdumay 11y agoQuite inline with my experience. I wrote a mail server in Haskell that, because of a bug was leaking connections. Didn't use nix, so I had the external forkIO explicit, and used a custom sockets interface, that creates a buffer for every connection. I optimized almost nothing, this was an earlier version of it. Anyway, every time the server would reliably get to about 700k open connections before getting killed at my linode machine.
- amelius 11y agoImagine how long it would take to send a simple message to all of those websockets. Having many websockets is nice, but only if the rest of your infrastructure can deal with it.
- Refefer 11y agoClearly a chatroom with half a million individuals is unusable from pretty much every perspective. That said, a chat server with N chatrooms and a total population of 500k users sounds like a good day on IRC and well within the realm of what something like this could potentially handle.
- nickpsecurity 11y agoExactly
- felixgallo 11y agoThat depends very much on what's doing the chatting. If it's code chatting with other code -- for example, mobile devices receiving near-real-time notifications -- then half a million is just getting started.
- chrismccord 11y agoProbably faster than you'd link. With the linked Phoenix results, we have real payloads going out to 2M clients in 1-2s: https://www.youtube.com/watch?v=N4Duii6Yog0 https://www.youtube.com/watch?v=N4Duii6Yog0
- jlouis 11y agoOn a perfect network, I presume. In reality, clients lose packets and strains the system differently. There is more to this than just perfect network conditions in a lab setting.
- jw989 11y agoThis is cool, largely because of the functional perspective to dealing with pools of websockets. I personally think the next level for websockets infrastructure is building a paradigm for large pools of concurrent websocket connections. Perhaps a microservces implementation with each step (handshake, broadcasting, http overhead) having their own cluster and communicating through channels.
- jkarneges 11y agoPushpin (http://pushpin.org http://pushpin.org) may be in line with what you're thinking. It separates connection management from backend logic. In fact the project itself is a handful of microservices (Mongrel2 is used as a separate process for the HTTP handling).
- timc3 11y agoUses GNU AFFERO Version 3 license - noted to save someone else from going from happily excited to disappointment.
- jkarneges 11y agoCode that can be run, modified, and redistributed at no cost. There are worse deals. ;)
- jw989 11y agoWow this is very close to what I was saying. Thanks for this
- artursapek 11y agoI love people who spend time explaining things like this. It's how I've learned a lot of what I know about computers.
- axman6 11y agoI was actually a little annoyed the author didn't explain more, it felt like it was a half finished article.
- jlouis 11y agoSome comments: Haskell will use less memory on this task. Since it has a shared heap, it doesn't have to allocate a small heap per process, and thus it is expected that it has lower overhead. Furthermore, static typing means Haskell needs less type tags and this tend to make it win. As the system grows in complexity, these things tend to even out a bit more but I would still expect Haskell to use about half the memory of Erlang. The Elixir numbers for Phoenix sounds off. At 83765 megabytes and 1999984 connections, that is 42 kilobytes per connection. That count is about an order of magnitude over what I would expect it to be. How much of that memory is kernel allocated network buffer space, and how much is buffer space in the Erlang runtime? A "raw" process in Erlang is around 1.5 kilobytes nowadays, including stack and heap, so where do the additional 40 get allocated to? I don't think we have 20 extra processes per connection for some reason :) Definitely something to look into. Tsung is an old application. It isn't really written in ways that makes it efficient at the network level and this shows its head in this benchmark. Furthermore, Tsung does more work than the broadcast in Haskell, so it is expected the load generator will give up long before the server. Again, measure the amount of memory allocated by the kernel and by the userland process in order to determine if it is one or the other you hit first. Still, I would expect Tsung to be the culprit.
- chrismccord 11y agoI don't have hard numbers on where our 40kb per client is being allocated, but to be fair, we are doing a lot more work than the Haskell example. Our "Channels" layer is a full-featured part of the framework. For each WebSocket connection, we start a WebSocket transport process that multiplexes channel servers that subscribe to different topics. Each of these live underneath a supervisor process as well that monitors the servers. So out of the gate we are starting three processes per connection (one for the supervisor, one for the transport, and one for the single "rooms:lobby" channel). We set up monitors to detect the channel crashing/closing so we can notify the client that that channel went away. These things have overhead. I think we have room to optimize our conn size, but it's worth mentioning it's not a raw WS vs WS comparison.
- jlouis 11y ago
- BenoitP 11y agoWhat this benchmark shows is the lightweightness of the memory needed per websocket. 500k users is really impressive. 500k users per machine is great if they are mostly idle. This is the use case of WhatsApp, and their stats are[1]: > Peaked at 2.8M connections per server > 571k packets/sec > >200k dist msgs/sec Not every app is meant to have mostly idle users. Can a real-time MMO FPS be done in the Haskell server is the question (lets limit each user's neighbourhood to the 10 closest players). I'd be very interested in the other corners of the envelope for the Haskell server: A requests/second benchmark over websockets, with the associated latency HdrHistogram, like [2] [1] http://highscalability.com/blog/2014/2/26/the-whatsapp-architecture-facebook-bought-for-19-billion.html http://highscalability.com/blog/2014/2/26/the-whatsapp-archi... [2] http://www.ostinelli.net/a-comparison-between-misultin-mochiweb-cowboy-nodejs-and-tornadoweb/ http://www.ostinelli.net/a-comparison-between-misultin-mochi...
- issaria 11y agoHave to upvote this for no reason :)
- jdreaver 11y agoKind of off topic, but: can you elaborate on how you handle the state file for nixops? I really want to use nixops for some smallish server deployments, but I don't want to have to share the state files with team members (or worse, keep track of it on some central machine that becomes a single point of failure). That is the only reason I am sticking to Ansible for the time being. To anyone else who uses nixops, why does nixops use this state file? Can't they use labels like Ansible to identify deployed machines? Can't you just require the user to provide their own secrets instead of auto-generating a new keypair for each machine?
- TheIronYuppie 11y agoDisclaimer: I work at Google, on Kubernetes Really cool example! Just FYI, pre-emptible VMs would only be $0.06 (vs. the bid of $0.10 for AWS Spot Market). I mention because the author talks about cost being a concern. https://cloud.google.com/compute/pricing#machinetype https://cloud.google.com/compute/pricing#machinetype
- binaryapparatus 11y agoI really love Haskell and wish there is more opportunity for me to use it. But for high concurrency web projects Elixir has one big advantage -- Chris and the team doing very focused and high quality presentations. Building the community and hype surrounding the project (I say 'hype' in best possible meaning) is half job done. I really get itchy fingers to start some serious Phoenix project every time I see Elixir team at work. Respect.
- vegabook 11y agoCouldn't agree more. Hunting around for a new language to do large scale concurrency in, I had shortlisted Clojure and even Golang, but the Phoenix presentations (and BEAM) tipped it for me. I also appreciate the fact that the Phoenix guys constantly address the need not only to target the browser, but other types of endpoints "beyond the browser" with transport adapters, CoAP etc. Certainly has gotten me to buy a bunch of Elixir books recently to get into the ecosystem.
- windlep 11y agoI have two samples of a websocket echo program in Haskell, and was unfortunately unable to make it not leak memory merely sending the same data back over the connections repeatedly. I will admit I haven't tested this lately, and I didn't use Network.Websocket because of this: https://github.com/jaspervdj/websockets/issues/72 https://github.com/jaspervdj/websockets/issues/72 Haskell code with tester is here: https://github.com/bbangert/ssl-ram-testing/tree/master/Haskell https://github.com/bbangert/ssl-ram-testing/tree/master/Hask... (In some cases it would take some client churn to get the leak to occur, but clients come/go, a server has to survive this basic fact) One diagnosis was that it was a memory fragmentation leak, since sure enough when I ran some debugging it reported fragmentation losses at the end. Some tweaks to the initial stack size and how much stack each increment should be done remedied it for the most part, but resulted in it taking quite a bit more memory (I believe I had to set the initial stack to at least 4k). Using -N4 or -N6 (to turn on multi-core/cpu use in haskell) increased memory consumption quite a bit, as Haskell will now start juggling all those threads across real OS threads with its M:N scheduler (Just like Go has to do with its goroutines). It was drastically more memory efficient with -N1, even though that loses the multi-core utilization. So far the most efficient implementation I've tested is of course... in C. Where a simple websocket echo used 9.5kb of memory per connection (including SSL, and with TCP kernel buffers set to 4k send/recv). I'm not really eager to write C code though, so we're using Python+twisted where a plain WS connection will take about 16kb per conn, or 23kb with SSL. In this article's test, the kernel buffer for TCP send/recv was set to 1k, which I guess is fine if your payload will frequently be under that. But if you regularly are sending payloads exceeding that, the amount of wakes to keep shoveling data into the kernel buffer is going to be rather expensive. As the Phoenix people note, its useful to keep in mind what you need to do, rather than merely how many connections you want to hold open.
- codygman 11y agoIt looks like the Yesod websockets version fixed the issue?