Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
zbowling
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
18 ms
·
121.
▲
by
zbowling
12y ago
Isn't the internet global?
122.
▲
by
zbowling
12y ago
In Japan, the iPhone will always have the shutter sound even with mute on. You can't disable it or mute it. Even if you didn't buy the phone in Japan, the iPhone will do that in Japan.
123.
▲
by
zbowling
12y ago
Hey! That was our doing. :-) Apportable (Winter 2011) worked to bring Spaceteam over to Android and we had to face this problem head on. Bluetooth LE does work for Android <-> iOS but it requires a really new Android device with the r
124.
▲
by
zbowling
13y ago
SSE = Streaming SIMD Extensions in my brain. They should name it something else.
125.
▲
Navigating the WARC file format
(commoncrawl.org)
40 points
by
zbowling
13y ago
|
2 comments
126.
▲
by
zbowling
13y ago
It's one of the things we are working on by making the UIKit layer is optional. There is a library called BridgeKit that makes dealing with Java <->Objc easy without JNI so making code go back and forth is trivial. We are also bu
127.
▲
by
zbowling
13y ago
Seems a bit unnecessary.
128.
▲
by
zbowling
13y ago
I disagree at needing moderation around this. The community can moderate this one. I know we can't downvote stories, only comments, but I think the better content will win out if there is actually anything.
129.
▲
by
zbowling
13y ago
why not just use an app?
130.
▲
by
zbowling
13y ago
Without divulging anything, I can safely say it's responsible for at least 32 apps that made it in the Google Play Top 100 games last year, so it's doing pretty good. For anyone else that wants to focus on iOS where they will make
131.
▲
by
zbowling
13y ago
It does actually let you build libraries, just not entirely documented. You are right though. Those libraries will link Apportable's extended/improved libc (called libv) and libc++ and would require distributing more parts of the
132.
▲
by
zbowling
13y ago
It actually does let you build libraries, but those libraries also depend on Apportable's improved libc and libc++ environment and other libs you link. Admittedly the documentation is lacking how to do that exactly. That will improve s
133.
▲
by
zbowling
13y ago
It won't work out of the box. There is actually a project in the AOSP world that attempted to get it working but it's labeled experimental and it fails half the tests. There are lot of missing features in Bionic (Android's li
134.
▲
by
zbowling
13y ago
We agree on with native and opening up the platform at Apportable. It's why we built Apportable. It provides everything you expect from iOS on top of Android and makes it just as open for mixing code. We try to fill in the gaps that pe
135.
▲
by
zbowling
13y ago
Objective-C also runs on Android with Apportable. Less of a headache. :-)
136.
▲
by
zbowling
13y ago
Or you know you can use Apportable and write Objective-C which is entirely cross-platform. :-) Don't have to sell your soul to C++ if you don't want too and you don't have to deal with the NDK. If really want to write C++, Ap
137.
▲
by
zbowling
13y ago
that is #2
138.
▲
by
zbowling
13y ago
It's hilarious such a simple game mechanic took off so well. Seriously this game takes minutes to make with SpriteBuilder. It defies reality.
139.
▲
Apportable (YC W11) raises $5M for native cross-platform iOS and Android games
(venturebeat.com)
7 points
by
zbowling
13y ago
|
0 comments
140.
▲
by
zbowling
13y ago
Nice. Also Osmos and Ridiculous Fishing were both powered by Apportable (YC 2011) to get them on Android.
141.
▲
by
zbowling
13y ago
Well yah, if you have ownership, you can license it under all the terms you want to different people. Kind of moot.
142.
▲
by
zbowling
13y ago
Didn't you use to work for Apple though in a past life jarjar? :-) You are entirely correct though. I would still love to be able to reply and do customer support in the comments and reviews like Google Play. Star rating need to go tho
143.
▲
by
zbowling
13y ago
http://apportable.com/
144.
▲
by
zbowling
13y ago
That is an additional issue but only concerns GPLv3. GPLv2 is restricted for the reasons I mentioned above.
145.
▲
by
zbowling
13y ago
> They have been supported by Apple, the company which hates our freedom so much that its app store for the ithings _requires_ all apps to be nonfree. (*) This is a judgement of the motives of Apple that I do not believe is correct by S
146.
▲
by
zbowling
13y ago
Objective-C is a wonderful language. Stop trying to start a flame war.
147.
▲
Cocos2D V3 RC1 Released
(cocos2d-iphone.org)
2 points
by
zbowling
13y ago
|
0 comments
148.
▲
by
zbowling
13y ago
MacPorts is full of useless junk. MacPorts will install a new sandboxed python, ruby, perl, etc when just want to get wget (the built in versions are fine!). The libraries are all broken out where brew keeps them simple and a lot of the pac
149.
▲
by
zbowling
13y ago
Pumping from the wrong thread is undefined behavior and it results in the bug above. It's a fairly common bug.
150.
▲
by
zbowling
13y ago
We should talk off list. :-)
More ›