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yzh
searching PlanetScale…
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14 ms
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61.
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by
yzh
10y ago
The question is, do people in China really need Facebook now? I used to live in China and I still have lots of connections there, none of my friends are using Facebook-like social network services. People are using Wechat (a mobile-based se
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by
yzh
10y ago
Just out of curiosity, is there any child labor involved in this? Also, what proportion of local population is doing this (considering both workers and business owners)? Why this city, but not other cities around? Anything special of your h
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by
yzh
10y ago
For those who are searching for improved Dijkstra's algorithm, delta-stepping is a good one: https://www.cs.utexas.edu/~pingali/CS395T/2012sp/papers/delt...
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by
yzh
10y ago
This really reminds me of this super fun flash game Manufactoria: http://pleasingfungus.com/Manufactoria/ A Turing machine game.
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by
yzh
10y ago
I really wish someone could try deep neural networks on my favorite mario doujin game that combines mario with portal: http://stabyourself.net/mari0/
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by
yzh
10y ago
You may find work from my colleagues interesting: Parallel Lossless Data Compression on the GPU: http://www.idav.ucdavis.edu/publications/print_pub?pub_id=10... Fast Parallel Suffix Array on the GPU: http://
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by
yzh
10y ago
Combined with proper user body data collection techniques, this could create real customized apparel.
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by
yzh
10y ago
I highly recommend this gitbook to you: https://0xax.gitbooks.io/linux-insides/content/index.html
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by
yzh
10y ago
Not a compiler guy but a GPU programmer. This is exciting! Attended one of the authors' lecture a while ago. Although at this point I assume gpucc would be super-optimized for deep learning (by which I mean dense matrix multiplication)
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by
yzh
10y ago
It could be used as an NSFW content identifier, it also could be used as a fine-grained porn video classifier. At least that's what I want to use it for.
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Moderngpu – Design patterns for GPU computing
(github.com)
2 points
by
yzh
11y ago
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0 comments
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by
yzh
11y ago
This is cool. Reminds me of this Islamic art game too: http://www.engare.design/
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by
yzh
11y ago
You guys may want to try this (haven't released anything yet, but looks promising): http://www.pointimize.com/
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Sean Carroll on the detection of gravitational waves
(preposterousuniverse.com)
1 points
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yzh
11y ago
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0 comments
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yzh
11y ago
For the complex network part, I think the collection missed this one: http://www.networkrepository.com/ The site itself is a collection of several publicly available network datasets.
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yzh
11y ago
It's true and I find that feature very annoying. Of course I can turn it off, but they shouldn't turn it on by default IMO.
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by
yzh
11y ago
How about not setting limit to any length, but using a text summary generator to reduce the tl;dr version to 140 characters?
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yzh
11y ago
Thanks for the info!
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yzh
11y ago
I cannot believe after all these years China is still banning the whole site instead of using some keyword or content-based method. Not that those methods are right, but at least it would save a lot of programmers and researchers time. How
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by
yzh
11y ago
I think mostly it is for political related contents. Especially things like this: https://en.wikipedia.org/wiki/Tiananmen_Square_protests_of_1... and this: https://en.wikipedia.org/wiki/Liu_Xiaobo
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yzh
11y ago
As a bachelor thesis, this is very nicely done. I'm particularly interested in what's been claimed in the future work section: the ability to repartition the graph according to topology change. Wonder after 6 months, is there any
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by
yzh
11y ago
Actually I have a question regarding spotify's payment model: I heard that every subscriber's payment are put in a big pool, and artists are paid according to their global click/listening rank. If this were true, then when I
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yzh
11y ago
We are building a graph processing library on GPUs: http://gunrock.github.io/ Our publication explains why our library runs faster, and in one word: load-balancing, since fundamentally, graph problems are irregular problems
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Human-level concept learning through probabilistic program induction [pdf]
(sciencemag.org)
4 points
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yzh
11y ago
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0 comments
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yzh
11y ago
Very amazing results and fantastic work! I noticed that all the examples are all front faces with at most 20 to 30 degree angel, but no profiles. I haven't read the paper, but does this mean it only reconstructs a 2D texture but not th
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yzh
11y ago
We are trying to enable graph query into our library too. Currently working on subgraph matching, but might expand to more general graph query. I think in general, graph with rich attribute is quite difficult to deal with on the GPU. Thanks
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yzh
11y ago
Shameless self-promotion: Gunrock, a high-performance GPU graph processing library: http://gunrock.github.io/gunrock/
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yzh
11y ago
I'm doing GPU graph processing: http://gunrock.github.io I think another critical aspect of getting high performance graph processing is load balancing. Also, there are tons of papers talking about how to reorganize data t
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by
yzh
11y ago
This may seem irrelevant, but as a GPU computing researcher, I'm still disappointed that GPU still hasn't made its way to be the first citizen at data centers. I know world of HPC looks much different, but I wonder when GPU can be
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by
yzh
11y ago
I'm collaborating with folks from Continuum, they are awesome! Congrats!
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