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ynx
searching PlanetScale…
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61.
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by
ynx
4y ago
OS X user since 10.3, and while I share the opinion that their software quality has gone downhill, they've always done bundled app and OS upgrades: they co-develop major updates to the OS and its SDKs with applications that make use of
62.
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by
ynx
4y ago
UNC? https://www.reddit.com/r/todayilearned/comments/42s46g/til_i...
63.
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by
ynx
4y ago
About a decade ago I worked with someone who was on the early Flash team. One of the tradeoffs of the time was that they had to work very hard to both crunch the binary size down for Flash itself, as well as Flash files, because people ever
64.
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by
ynx
4y ago
Speaking as a professional gamedev...no. Shader Graph is being pushed but still results in sufficient boilerplate that it's worth optimizing directly.
65.
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by
ynx
4y ago
Damn, this looks really cool. I've wanted to add wasm support to my project at work for some time now, but unfortunately with no good C# integrations (with Unity as the host), it just hasn't met the mark yet. Really hoping that ca
66.
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by
ynx
4y ago
> Only 60% of Android devices support Vulkan Total addressable market matters here. 100% of Android-based VR headsets support Vulkan. Granted, that's mostly the Quest 2, but it's not the only HMD in town anymore. Also, a lot lo
67.
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by
ynx
4y ago
> No one is using OpenGL or Vulkan to a significant extent any more. Absolutely untrue. See also: Android.
68.
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by
ynx
4y ago
Yes. Windows supports Vulkan just fine, but engine support is lacking. IMO Metal prevents it from being universal in engines such as Unity, so instead a lot of effort goes into DX11 as the lowest-common-denominator to emulate i.e. with shad
69.
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by
ynx
4y ago
> Without Facebook we might have gotten a consumer version of the DK2 for $350, instead of the $600 CV1, and we might have spend two or three years doing VR with Xbox gamepad instead of having to spend an additional $200 on Touch control
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by
ynx
4y ago
I guess to put a finer point on it: this isn't exclusively a market problem, and it's incorrect to reduce/redirect all forms of market manipulation down to 'rent control'. Certainly rent control distorts the market
71.
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by
ynx
4y ago
Rent control can, and sometimes does work. However, it has faltered in recent years, in large part because property management companies are using software to aid in pricing rents as high as the market can bear (to the heavy detriment of te
72.
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by
ynx
4y ago
As a VR dev, the field would be barren in that future, but for entirely different reasons. The "common" API to access VR does exist: OpenXR, and is not great and has remained that way for years. Oculus's APIs Just Work (tm) a
73.
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by
ynx
4y ago
Oculus and SteamVR are pretty far ahead of the pack - the Quest is the biggest market and SteamVR is the most open ecosystem, and the rest of the APIs get comparatively little (or imbalanced) real-world testing and improvement. Reverb is co
74.
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by
ynx
4y ago
My true introduction to low level system internals was heavily influenced by Saleem (compnerd), who last time I caught up with them, was on Tensorflow at Google. He's a force of nature, but god damn if I didn't learn a lot from hi
75.
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by
ynx
4y ago
oh, c'mon! We don't have supervillains trying to destroy the world, all we need is rational people thinking like this to do it for us.
76.
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by
ynx
4y ago
Yes. Extreme draw distances: large open-world games or those with very long, content-intensive environments need to resort to tricks to unload parts of the world that are not visible or quickly accessible. Extreme draw distance can mean kee
77.
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by
ynx
4y ago
Just FYI, that's a misremembering that accidentally looks like a bad faith argument. The Oculus CV1 was released two years after the acquisition. The price point and subsequent price drops were only made possible by Facebook making som
78.
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by
ynx
4y ago
If that image is showing what I think it is (because I might have written a part of it if it is), that's not actually tethered.
79.
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by
ynx
4y ago
As someone who used to work there, I would be significantly more afraid. VR there has never been exclusively about gaming nor has gaming been the overall goal of VR since their acquisition. The way they talked about it back in the day was,
80.
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by
ynx
4y ago
As the owner of a PinePhone with the battery+keyboard...it's hot garbage at most of those. Pass. I'll take a laptop.
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by
ynx
4y ago
Yep. I saved my team a couple of times over but pissed off a manager in the process. My performance review had multiple contradictions praising me and admonishing me for the same things (being a good mentor but not spending any time onboard
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by
ynx
4y ago
Snark about Apple's shortsightedness tends to land better when you're not literally lying about using their product.
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by
ynx
4y ago
> if there's some standard for integrating music and visuals...? In terms of translating audio to variables useful for driving visuals, ColorChord is getting some traction; it's an algorithm that powers a technology called Aud
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by
ynx
4y ago
Gamedev here. Nope. We use Unity, so we're writing C#. We use Rider.
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by
ynx
4y ago
> Maybe this would have gone over better with the community if they had made the most popular mods redundant before rendering them unusable? ...in what reality do IKv2, OSC, and Avatar Dynamics not count as literally exactly that? IKv2:
86.
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by
ynx
4y ago
In fairness that is what they have done. .NET Framework is dead, .NET Core is "dead" (to clarify: .NET Framework dies with .NET 4 and .NET Core/CoreCLR is .NET 5 and above). Mono is a cross-platform (ish) implementation of .N
87.
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by
ynx
4y ago
I'm 90% certain the old number was an FBID. The new one looks like a different FBID encoding scheme - possibly with the type info included ('p') to reduce the overhead of a second data fetch. FBIDs are a globally unique id sy
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by
ynx
4y ago
Not quite the same thing, but the author (and others) might be interested in some modern techniques used in the game industry to filter inputs: https://twitter.com/evil_arev/status/1128062338156900353 https:/
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by
ynx
4y ago
Well no, the wrapper could count as a derivative work. Even if the wrapper were permissively licensed rather than copyleft, the assembled whole of a product making use of the wrapper would arguably be covered. One of the glaring issues with
90.
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by
ynx
4y ago
> Oh, the same rhetoric used in depth about GNU AGPL licenses as well Well, no, not really. When the literal author of "The Cathedral and the Bazaar" denounces NC as a "dangerous trap" (direct quote) and explains that
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