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> Only 60% of Android devices support Vulkan Total addressable market matters here. 100% of Android-based VR headsets support Vulkan. Granted, that's mostly th
by ynx 4y ago
> Only 60% of Android devices support Vulkan
Total addressable market matters here. 100% of Android-based VR headsets support Vulkan. Granted, that's mostly the Quest 2, but it's not the only HMD in town anymore.
Also, a lot lot lot of Android devices are garbage-tier <$100 that you wouldn't want to target anyways because you won't get any sales on them. So the % of Android devices supporting Vulkan may be misleading in the sense that you might be aiming for a segment of devices with much, much higher, if not complete, support for Vulkan.