Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
xyzsparetimexyz
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
18 ms
·
541.
▲
by
xyzsparetimexyz
3y ago
Thanks for the unsolicited advice.
542.
▲
by
xyzsparetimexyz
3y ago
I am, using rss-bridge ( https://github.com/RSS-Bridge/rss-bridge ) to access feeds on other services (mostly twitter).
543.
▲
by
xyzsparetimexyz
4y ago
The on-GPU culling and LOD selection looks nice, congrats! I'm curious, are there any native-only wgpu features that you're especially interested in having web support for?
544.
▲
by
xyzsparetimexyz
4y ago
A big problem on Netflix is that they don't use the original poster or description for movies, instead coming up with their own. I find that these generally don't do movies justice.
545.
▲
by
xyzsparetimexyz
4y ago
There are addons for this: https://addons.mozilla.org/en-US/firefox/addon/markdown-view... as well as rss: https://addons.mozilla.org/en-US/firefox/addon/rsspreview/
546.
▲
by
xyzsparetimexyz
4y ago
Surely adversarial neural networks trained to detect fakes are the answer here?
547.
▲
by
xyzsparetimexyz
4y ago
Not a very expansive post. Here's a few more things WebGPU is missing (at least on the web): - Push constants (wgpu has them as a native feature for all backends) (allows avoiding a uniform buffer write and bind) - Texture binding arra
548.
▲
by
xyzsparetimexyz
4y ago
Next step should be writing a HW renderer for it with Metal.
549.
▲
by
xyzsparetimexyz
4y ago
This has been posted a lot: https://news.ycombinator.com/from?site=roadtovr.com .
550.
▲
by
xyzsparetimexyz
4y ago
This is just a repost of https://developer.nvidia.com/blog/universal-scene-descriptio... . USD has some major pain-points, the most important one being that unlike HTML, it has absolutely no specification for the file f
551.
▲
by
xyzsparetimexyz
4y ago
You could write a 100-line python script that compiles from your custom language to C code and it's still be better than C. There's lots of ways to re-use existing tooling and the bar really isn't that high for better languag
552.
▲
by
xyzsparetimexyz
4y ago
What site?
553.
▲
by
xyzsparetimexyz
4y ago
Textures. Doom and Quake were way more visually interesting than this while running on worse hardware because the meshes were actually textured.
554.
▲
by
xyzsparetimexyz
4y ago
The videos in this article that are uploaded to YouTube unfortunately have terrible quality, presumably because they were uploaded at 128x128 and then compressed further by YouTube. You should nearest neighbor upscale them to 720p and reupl
555.
▲
by
xyzsparetimexyz
4y ago
It's still using GL instead of Vulkan right? Can't see how exactly it can be high performance then.
556.
▲
by
xyzsparetimexyz
4y ago
Bootstrapping doesn't make them not P2P though. It's an unfortunately necessary piece of infrastructure for peer discovery.
557.
▲
by
xyzsparetimexyz
4y ago
https://github.com/expenses/mateversum uses all 4 of WebXR, WebGL, WebAssembly and WebRTC.