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The on-GPU culling and LOD selection looks nice, congrats! I'm curious, are there any native-only wgpu features that you're especially interested in having web
by xyzsparetimexyz 4y ago
The on-GPU culling and LOD selection looks nice, congrats! I'm curious, are there any native-only wgpu features that you're especially interested in having web support for?
- FredrikNoren 4y agoThanks! Yes! The renderer completely relies on multi_draw_indexed_indirect_count to batch everything, but I don't think it's available on the web spec yet. Without it, GPU culling and LOD-ing are a lot more toothless as we need to download the results from the GPU to the CPU.