Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
wishingonawendy
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
4 ms
·
1.
▲
by
wishingonawendy
7y ago
The creator u/rcgy posts links to the generator pretty often on D&D reddits so it's very possible! In the future we'd love to hear what features you liked most and what parts you used in your game! The hardest part of des
2.
▲
by
wishingonawendy
7y ago
I hadn't personally heard of it before but just from a cursory overview it doesn't look like something that would be easily implementable in the place of twine. If we were to do anything instead of Twine it would probably be to j
3.
▲
by
wishingonawendy
7y ago
I had not seen this generator before, but that's awesome! Yeah definitely one of the main reasons Eigengrau's came about was to help add that extra detail that just fleshes out the world without getting in the way.
4.
▲
by
wishingonawendy
7y ago
Ah yes we've seen the work from watabou! It's very good stuff. We like to direct people there when they suggest our generator should also output maps haha
5.
▲
by
wishingonawendy
7y ago
I think we've only scratched the surface of what we could break twine to do in the future!
6.
▲
by
wishingonawendy
7y ago
Ah yeah there are definitely plenty of bugs it's the project my friend used to learn to program and I started learning when I joined on, sorry about that!
7.
▲
by
wishingonawendy
7y ago
It definitely prevents some headaches! I admit to losing myself for hours at a time trying to see all the different generations this thing makes.
8.
▲
Show HN: Eigengrau's Generator – A procedural city generator for tabletop gaming
(github.com)
153 points
by
wishingonawendy
7y ago
|
20 comments