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vzhou842
searching PlanetScale…
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9 ms
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61.
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by
vzhou842
7y ago
Hey, author here. Happy to answer any questions or take any suggestions. Runnable code from the article: https://repl.it/@vzhou842/A-RNN-from-scratch
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vzhou842
7y ago
Hey, thanks for the feedback. Like some other people mentioned there was always that disclaimer at the bottom - I didn’t know about this FTC stuff some people are citing. Will look into it more and update appropriately!
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vzhou842
7y ago
It’s definitely much more manageable for a business, but as one person running a small hobby project, paying hundreds per month is nowhere near worth it. Mailchimp is probably (understandably) focusing on enterprise customers that can pay m
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vzhou842
7y ago
Understandable. I tried to make sure everything I mentioned could be easily verified by the reader - you should certainly do your own research and not take anyone’s word for it.
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vzhou842
7y ago
Agree. I’m definitely going to miss that the most.
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vzhou842
7y ago
lots of stuff not loading on messenger for me
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Mailchimp to Sendy: Cutting Email Costs
(victorzhou.com)
191 points
by
vzhou842
7y ago
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97 comments
68.
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Mailchimp to Sendy: Cutting Email Costs by 100x
(victorzhou.com)
5 points
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vzhou842
7y ago
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1 comments
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Keras for Beginners: Building Your First Neural Network
(victorzhou.com)
4 points
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vzhou842
7y ago
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0 comments
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Build a Multiplayer (.io) Web Game
(victorzhou.com)
2 points
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vzhou842
7y ago
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0 comments
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Should You Static Type Check Your JavaScript?
(victorzhou.com)
2 points
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vzhou842
7y ago
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0 comments
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Should You Static Type Check Your JavaScript?
(victorzhou.com)
1 points
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vzhou842
7y ago
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0 comments
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A Simple Explanation of Information Gain and Entropy
(victorzhou.com)
1 points
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vzhou842
7y ago
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0 comments
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vzhou842
7y ago
I wonder how many people got into coding because of Runescape like the author... I have almost the same origin story [1] and I know a lot of people who also do. [1] https://victorzhou.com/blog/how-i-became-a-programmer&
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vzhou842
7y ago
One of those was the prequel to this post: https://news.ycombinator.com/item?id=19981736 (titles are similar because content is similar) The other two were reposts because they didn’t gain traction.
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by
vzhou842
7y ago
Hey, author here. Happy to hear any comments or answer any questions. Runnable code from the article: https://repl.it/@vzhou842/A-CNN-from-scratch-Part-2
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Implementing a Convolutional Neural Network Using Only NumPy
(victorzhou.com)
126 points
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vzhou842
7y ago
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12 comments
78.
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Implementing a Complete Convolutional Neural Net in Python from Scratch
(victorzhou.com)
2 points
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vzhou842
7y ago
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0 comments
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Implementing Convolutional Neural Net Backprop from Scratch in Python
(victorzhou.com)
3 points
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vzhou842
7y ago
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0 comments
80.
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vzhou842
7y ago
It's in the works! I needed a few more days to polish it up. It'll probably be up by early next week.
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vzhou842
7y ago
True! If dealing with stuff like rotations is a concern, you could augment the training set by applying small random transforms to it (like rotations, cropping, scaling, color adjustment, etc).
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vzhou842
7y ago
I'll have a sequel explaining the backward pass with full code up by next week!
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vzhou842
7y ago
Hey, author here. Any/all feedback is welcome, and I'm happy to answer questions. Previous discussion on HN of the "introduction to Neural Networks" referenced in this article: https://news.ycombinator.com
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Implementing a Convolutional Neural Network from Scratch in Python
(victorzhou.com)
238 points
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vzhou842
7y ago
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25 comments
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vzhou842
7y ago
Thanks! Keeping the server's update loop at 60 / second makes the game simulation more accurate. Too low of an update rate can lead to missed collisions - for example, a bullet moving fast enough could pass right through a player
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Build a Multiplayer (.io) Web Game with Node.js
(victorzhou.com)
3 points
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vzhou842
7y ago
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2 comments
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Show HN: An Open-Source Multiplayer (.io) Web Game
(example-io-game.victorzhou.com)
1 points
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vzhou842
7y ago
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0 comments
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Show HN: An open-source example multiplayer (.io) web game
(example-io-game.victorzhou.com)
1 points
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vzhou842
7y ago
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0 comments
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Building an .io Web Game
(victorzhou.com)
1 points
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vzhou842
7y ago
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0 comments
90.
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Build a Multiplayer (.io) Web Game
(victorzhou.com)
2 points
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vzhou842
7y ago
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0 comments
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