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vunderba
searching PlanetScale…
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271.
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by
vunderba
4mo ago
Hi timvisee, Thanks for your work on Qdrant! I actually don't really have any complaints at this time. I'm using it in conjunction with Qwen3-VL to autocaption/describe images and then place them in a large vector Qdrant db s
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vunderba
4mo ago
Maybe so but that’s not the argument the article is making. The article is claiming that there was only one alternative way to use a computer, and that was through the use of obscure command-line semantics. Anecdotal, but Macs weren’t as un
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vunderba
4mo ago
Agreed. From the article: > Before August 1995, using a computer was an intimidating ordeal. You either knew how to handle black command lines or you were stuck with some pretty patched-up graphical interfaces. Did the author just blan
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vunderba
4mo ago
This and these are cherry-picked examples. The one removing that high tension wire in the nature photo is especially bad. You can literally see the band where it erased it. Even the standard restore tool in Photoshop from years ago can do a
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vunderba
4mo ago
Yeah, the landscape also changes a lot as well. It’s just really hard to keep up with everything. Especially if you’re using it casually because some of the UI wrappers (the Gradio-based ones) have more obscure knobs and dials than a TI‑82
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vunderba
4mo ago
I run a dockerized version of qdrant for RAG related stuff and have been pretty happy with it. https://github.com/qdrant/qdrant
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vunderba
4mo ago
So traditionally, the way you’d do this (and why some UIs like automatic1111 let you configure inpainting so flexibly) is that you didn’t have to shrink the entire image. The general idea was: you mask the area you want changed, and the m
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vunderba
4mo ago
Yeah definitely. You can do workarounds like drawing circles or using highlighters to create pseudo-masks for use with OpenAI or Google models but it’s really just a visual indication more than anything. If you want real precision (especial
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vunderba
4mo ago
Proprietary? Either gpt-image-2 or NB2. I have an example of interior decorating inpainting where I replaced a large floor-to-ceiling window with a mirror, and the result was pretty impressive using NB Pro from nearly a year ago. https:&#x
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vunderba
4mo ago
It's an old metaphor originally used to condemn religious hypocrisy, but it can also refer more generally to something that appears pristine/beautiful but is still dead inside.
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vunderba
4mo ago
I understand rankings by definition are relatively subjective, but I can't for the life of me figure out any reasonable rubric where TWO baseball games (Baseball Stars and RBI Baseball) make the top 20, while Castlevania I is 37th and
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vunderba
4mo ago
Periodic motions coupled with "whole image coherence" is still very difficult even for non-SD based models (NB, Flux, etc.) I remembering being absolutely shocked when the gpt-image series managed to pass the Labyrinth test . ht
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vunderba
4mo ago
Agreed. I’ve made this point before: LLMs are excellent at ornamentation and decorative prose, but if you don’t seed them with a solid core idea then their output is absolute dreck - the biblical whitewashed tomb. This is the example I usua
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vunderba
4mo ago
Nice job. I saw a portfolio designed as a Mac OS 9 interface a while back, but I think one of the best ones I’ve ever seen was one that modeled a sort of 3D, “UNIX‑esque” operating system [1]. A small bit of feedback: the progress bar durin
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vunderba
4mo ago
I’ve noticed that whenever someone posts a Show HN and the only way to try it is by downloading a native mobile app (especially from the Apple App Store) it tends to get significantly less feedback. The friction of having to install an app,
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vunderba
4mo ago
He'll be missed. In addition to scoring a lot of Apogee's games before moving over to id Software, he also helped produce a lot of the digital sound effects, such as the powerful machine gun sound in Wolfenstein 3D.
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vunderba
4mo ago
Haha or Slalom - which is just... Why do I have to stare at that the whole time I play? https://mordenstar.com/other/slalom-for-the-nes
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vunderba
4mo ago
Lol. For reference, this is one of the many classic pseudohacker babble references from the television show CSI [1]. Brought to you by your average screen writer who probably thought that dragging an icon from the desktop in Windows 95 to
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vunderba
4mo ago
Only if we can watch historical games from the late 80s of the LA Raiders, and then 5% of the time, it animates Bo Jackson running actual circles around the defense.
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vunderba
4mo ago
1000%. That’s why I encourage wherever possible a strong emphasis on TDD (test-driven development) when using LLMs for agentic design. It’s not perfect, but it’s better than nothing.
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vunderba
4mo ago
This is a classic problem for people who didn't grow up making 8-bit pixel art. Typing "pixel art" into Nano-Banana only creates the illusion of pixel art, which quickly breaks down under modest scrutiny, particularly at larg
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vunderba
4mo ago
That's super neat looking - I really like the demonstrations of Chinese calligraphy with the brushes as well.
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vunderba
4mo ago
I view Watson in the same light as Deep Blue, one-offs that brought more prestige and potential share value to IBM than necessarily "moving the needle" in the respective technology.
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vunderba
4mo ago
I use LLMs more in the context of peer-reviewing and also came to a similar conclusion, gpt-5.5 codex xhigh reasoning seemed to catch more edge cases and went "deeper" into analysis than Opus 4.7/4.8. My preliminary tests o
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vunderba
4mo ago
Nice job! Balderdash and Bali are family favorites for us during the holidays.
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vunderba
4mo ago
I also think the story of Duke Nukem 3D (1996) and the development of the BUILD engine by Ken Silverman would also be a really interesting technical read.
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vunderba
4mo ago
[flagged]
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vunderba
4mo ago
Yeah that's confirmed in Masters of Doom as well - sounds like Romero was a bit hesitant about it but Mike Wilson, the marketing guy, pushed him into it.
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vunderba
4mo ago
Look up Sprite Fusion as well - it's a very good tool for grid-snapping / palette reduction / etc. and was specifically developed with cleaning up AI assets. https://github.com/Hugo-Dz/spritefusion-pixel-
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vunderba
4mo ago
Your comment history makes it blatantly obvious that you are affiliated with TextStow. It's generally considered good practice to disclose this kind of thing. Please be more transparent in the future.
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