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vtereshkov
searching PlanetScale…
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The Umka scripting language and the Tophat game framework released
(medium.com)
2 points
by
vtereshkov
3y ago
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0 comments
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by
vtereshkov
4y ago
> That said, I don't know what the goals of this language are, and bluntly, perf isn't everything ;) Since the most popular scripting language is Lua, I can name three big disadvantages of Lua that Umka is trying to fix: - Verb
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vtereshkov
4y ago
Of course, any program can be written completely in C. This, however, does not mean that it's always the best way to write programs. Suppose you have a piece of code that you have to modify frequently until you find an acceptable solut
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by
vtereshkov
4y ago
Certainly, Python is slow. But I would say it's incorrect to compare Umka to C in terms of performance. Interpreted languages are always slower than compiled ones. The only way to close the gap is to use a JIT compiler, like LuaJIT for
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by
vtereshkov
4y ago
Umka has a limited support for sandboxing, i.e., you can block the file system and disable executing native code from external libraries.
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Umka now outperforms Wren and Python in multidimensional array operations
(github.com)
1 points
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vtereshkov
6y ago
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0 comments
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Statically typed scripting with Umka 0.2: RTTI and realistic embedding examples
(github.com)
3 points
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vtereshkov
6y ago
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0 comments
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Umka: A new statically typed embeddable scripting language
(github.com)
3 points
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vtereshkov
6y ago
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0 comments
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Go-style methods and interfaces in a super-compact Pascal compiler
(github.com)
1 points
by
vtereshkov
7y ago
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0 comments