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veesahni
searching PlanetScale…
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121.
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veesahni
2y ago
Appreciate the feedback!
122.
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veesahni
2y ago
He doesn't understand what a sprite is, or really the motivation behind sprite sheets. To him they're just animated images he made in a tool. Internally he switches the "costumes" of characters (terminology he got from
123.
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by
veesahni
2y ago
appreciate the feedback!
124.
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veesahni
2y ago
love it.
125.
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veesahni
2y ago
As a programmer, I feel the 'fundamentals' are very important. Because, well, then there's no magic. I think the curriculum hides the code because its just so complicated. For example, just to build on the web he has to lea
126.
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veesahni
2y ago
Tynker has many games in the app. But they are basically the same type of game with different themes. Your kid will gravitate to whatever theme they like (princess, dragon, space, etc). It would encourage him to reduce number of lines of
127.
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by
veesahni
2y ago
Fixing the nitpick (hit timing) is on his plan. Appreciate the feedback!
128.
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by
veesahni
2y ago
Appreciate the feedback!
129.
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veesahni
2y ago
The human component here is to understand what the child is trying to do, what the available options are, and what level of guidance he needs to steer him towards the option that makes sense (ie easy enough for a simple game for a child, ju
130.
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veesahni
2y ago
Appreciate the feedback, will share this with him!
131.
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veesahni
2y ago
My son sees me working every day and has been very curious about what we do and how to do it. We've talked about how software is everywhere, etc. Appreciate the love
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veesahni
2y ago
Kids dad here. I encouraged to ship early. You know, better done than perfect. Trying to show him the importance of feedback. We think of stuff, but we'll miss many things. Once it gets out in the real world, we'll get real use
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veesahni
2y ago
Kids dad here. Both parents are programmers, and have also written blogs. While the motivation/drive is his own, he has helpful guidance to accomplish what he wants to do. The blog is his own words. We helped with the outline, and als
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veesahni
2y ago
did you get this from the source? :)
135.
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veesahni
2y ago
Kids dad here. alert() was MVP style guidance on my part. Least effort way to get a modal. Quick for him to learn and implement.
136.
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veesahni
2y ago
Some of these are already on his plan. We've talked about turning the game into a real-time game instead of a turn-based game, and he was excited about that direction. Appreciate the feedback!
137.
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veesahni
2y ago
Yes exploding star is the strongest. Increasing clarity around the attacks (power, charge status, etc) is on his roadmap! Thanks for checking out the game and for the feedback!
138.
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veesahni
2y ago
Appreciate the feedback!
139.
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veesahni
2y ago
Today, you could paste that into an LLM and it would immediately identify the issue. The next generation of developers have so much power at their fingertips.
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veesahni
2y ago
Kids dad here. Actually we did start with Godot - but it was too much too fast and he was overwhelmed. He mentions this in his blog post. So we ultimately stepped back and I wanted him to learn to be resourceful. I give him a series of smal
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veesahni
2y ago
Kids dad here! Interesting, never heard of processing/p5. Will check it out!
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veesahni
2y ago
both are things that are on his plan for the next version. Appreciate the feedback!
143.
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veesahni
2y ago
Haha, good idea :)
144.
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veesahni
2y ago
We've had a long journey. Main thing is that I realized that my son doesn't learn enough from open ended tools like Scratch. So we tried a bunch of other things. He started with Scratch JR & Scratch. Then we switched to Tynk
145.
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veesahni
2y ago
Great idea! Appreciate the feedback.
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veesahni
2y ago
this on his plan for the next version! Appreciate the feedback.
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veesahni
2y ago
On paper, his art skills are quite underwhelming compared to what I've seen other kids do. So yes, totally agree with you. Also 32x32 limited reduces complexity a lot when trying to make a visual.
148.
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veesahni
2y ago
Kids dad here. When it was time to do images, I figured something like photoshop would be way too much for him. So I found a browser based sprite editor. The 32x32 grid simplified things and actually helped him. Then one day I explained h
149.
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veesahni
2y ago
From his past experience with HTML/CSS, he can already make a page, has VSCode, knows how to use VSCode to commit & sync. The big thing this time was that he had to learn a lot of JS and had to get much more proficient with CSS. S
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veesahni
2y ago
I've had a talk with him about color balance and contrast levels. Improving colors is on his plan for the next version. Appreciate the feedback
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