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veesahni
searching PlanetScale…
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13 ms
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61.
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by
veesahni
2y ago
Thank you for the kind words!
62.
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veesahni
2y ago
You need to use the throwing star 4 times to get access to exploding stars. But using any of the other stars reduces your charge value. It's not clear right now, but that will be fixed in the next version. Thanks for checking out the
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veesahni
2y ago
Thank you for sharing! I've saved it to watch with him
64.
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veesahni
2y ago
Thanks for sharing your story. Just played the game - its pretty cool. I'll have my son play it, might inspire him :) Technology is so accessible today - the limitation is only will and desire.
65.
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veesahni
2y ago
thats a bug!
66.
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veesahni
2y ago
Kids dad here. I dont know about 90%. But I can say that I've worked with junior devs that were worse than him. But that is partly due to the tooling - Gemini levels him up big time. I can have a small discussion and give him some hin
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veesahni
2y ago
tbh, modern vanilla JS isn't as bad as people make it out to be.
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veesahni
2y ago
haha that's interesting. I'll share this with him
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veesahni
2y ago
I agree - AI has its place and can be useful. For coding, problems arise when people just copy/paste instead of using it as a learning tool. Appreciate the feedback!
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veesahni
2y ago
Kids dad here. I try to make a distinction between consumption and creation activities. Consumption activities (social media, youtube, playing games, etc) are time limited. But we're much more relaxed for creation activities (coding,
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veesahni
2y ago
All good points. Clarity around charging and hits is on his plan. Appreciate the detailed feedback!
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veesahni
2y ago
Yes, we had a talk about contrast and also showed him WCAG guidelines. Next version will be much better
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veesahni
2y ago
The next version has an animated HP bar. He's also working on improving clarity of the charge mechanic (right now its very confusing). Thanks for the detailed feedback!
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veesahni
2y ago
HP bars on his plan for the next version. He was working on it the other actually! Thanks for checking out the game. Appreciate the feedback!
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veesahni
2y ago
Yes, I've talked to him about this. He's played with CSS greyscale and also with opacity. Might be a combination of both that ends up being used in the next version.
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veesahni
2y ago
Animating the HP bar is on his plan for the next version!
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veesahni
2y ago
Appreciate the feedback! And yes, contrast is something we've talked about here. Will be fixed in his next version
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veesahni
2y ago
I explained frames/layers to him and an hour later he was showing me the flying snake. I was absolutely shocked at the result. The animations and character design is all his own creations - parents had no input. He has a link on his w
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veesahni
2y ago
Pretty cool!
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veesahni
2y ago
Kids dad here. He uses VSCode with built in git to sync a repo to github. It deploys to github pages automatically. His whole website is just vanilla JS, HTML, CSS. There's no build step.
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veesahni
2y ago
my daily list is still just paper. There's satisfaction in striking out finished items :)
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veesahni
2y ago
Kids dad here. I think most kids just learn on an iPad and then will consider file management "too confusing" -- why do something hard, when there's an easier way? We've avoided too much iPad/iPhone activities and h
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veesahni
2y ago
Kids dad here. He's doing it because he sees his parents do it, and he wants to learn. To him its achievable because he has in-house guidance. But he doesn't know any kids who are doing what he's doing. Advanced Scratch yes,
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veesahni
2y ago
He's adding hitsplats in the next version. And plans to make charging more clear! Thanks for checking out the game - Appreciate your feedback!
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veesahni
2y ago
for v1 (this version) the task list was just paper and pencil for v2 he's organizing himself using trello :)
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veesahni
2y ago
yikes! thanks for the bug report
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veesahni
2y ago
Thank you! Appreciate your comments!
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veesahni
2y ago
You're a math wizard solving math! :) The scorpion is shooting poison! The move charging mechanic isn't clear. Somebody documented it here: https://news.ycombinator.com/item?id=42312807 .. it will be made more cle
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veesahni
2y ago
Charging isn't clear. Somebody documented how it works: https://news.ycombinator.com/item?id=42312807 So the game is actually turn based but the turns are not currently enforced. If you dont play by taking turns, then
90.
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veesahni
2y ago
We hit divide by zero in testing, so he guarded against that. He needs to think more about "hardness" of a question and what that means. Right now, multiply/divide are considered "more hard" but that's not act
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