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vbphprubyjsgo
searching PlanetScale…
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1.
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vbphprubyjsgo
5y ago
one reason i dont like using the internet is because i have to read this same "oh nooo the internet is distracting" shit over and over, even on a site about programming
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vbphprubyjsgo
5y ago
Isn't that just a techspam website? I only read their monitor reviews and they were all wrong.
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vbphprubyjsgo
5y ago
Well congratulations, you are the one person in the world who bothered to go dig into the network before opening the page and save him one millisecond of CPU time.
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vbphprubyjsgo
5y ago
Booting Linux and displaying some graphics on DRM-KMS sounds much saner.
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vbphprubyjsgo
5y ago
This is yet another instance of the OS reuse problem, e.g., where airports, banks, medical terminals, etc have all kinds of unwanted features because the software is based on booting a GUI OS desktop and using hacks to make it display the p
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vbphprubyjsgo
5y ago
autist friendly revision: why would you arrange such that your money's security depends on your phone?
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vbphprubyjsgo
5y ago
It's called having good lawyers unlike rapidshare style hosters. At the end of the day getting mad about file hosting is retarded.
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vbphprubyjsgo
5y ago
why would you upvote this? are you retarded?
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vbphprubyjsgo
5y ago
I prefer FPS and side scrollers. I don't play RPGs for the role playing, but I do notice that the role playing is implemented incredibly poorly.
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vbphprubyjsgo
5y ago
Those are not video games.
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vbphprubyjsgo
5y ago
covid isn't going to reach some new all time high infection rate because one monitoring system in one state was down for a few weeks (if that's the sentiment here. article doesn't load)
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vbphprubyjsgo
5y ago
uhhh, don't store money on phones (aka proprietary samsung garbage from the 90s)?
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vbphprubyjsgo
5y ago
RPG games are terrible, invalid engineering. Insufferable garbage. They are about as fun as watching ads on 90s television, which is admittedly possibly better than staring at a brick wall. You will never have an RPG where it feels like you
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vbphprubyjsgo
5y ago
I have never seen a monitor that turns off with a black screen (aside from dynamic contrast mode). What happens when the screen needs to turn back on? Does it freeze for 1-3 seconds? > What's dynamic contrast? Shutting certain backl
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vbphprubyjsgo
5y ago
as other poster mentioned, some LCDs have voltage = white and some have voltage = black. it's certainly not majority, and it doesn't matter anyway because the backlight stays on regardless
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vbphprubyjsgo
5y ago
Cons: * power button is some gimmick optico fingerprint reading crap that is somehow less user-friendly than a light switch for 10 cents * turning the monitor back on will take 3-15 seconds, and due to above you may end up waiting 20
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vbphprubyjsgo
5y ago
That's a huge misfeature, then. Is it a computer monitor? Ahh maybe you are referring to dynamic contrast (which is still a misfeature).
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vbphprubyjsgo
5y ago
> My second screen (an LG) turns the backlight off whenever it's all black. Did you test that setting every pixel black actually triggers this? Most OS just shut the monitor after inactivity (by ceasing to output video signal, or so
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vbphprubyjsgo
5y ago
And the backlight (presumably 99% of power usage) is on no matter what you do with your pixels.
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vbphprubyjsgo
5y ago
Uhhh... just improve your build process.
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vbphprubyjsgo
5y ago
Nothing. Once it has enough neurons it's no different than a human brain in terms of what it can understand. Once it has more it can understand more.
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vbphprubyjsgo
5y ago
Wow, all I have to do is take some chemical they discovered to stop aging?
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vbphprubyjsgo
5y ago
Ah, so this "direct scanout" is just an improvement over the previous bad situation, not an improvement over the classic double buffered vsync, and not a way to give the application the choice to write directly to the active frame
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vbphprubyjsgo
5y ago
Wtf is the point in buttery smooth scrolling in Mac if you have motion blur. Literally placebo.
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vbphprubyjsgo
5y ago
Games typically go through OpenGL (or D3D), and don't touch the framebuffer. 2D games will be going through SDL or something else. All of these involve transformations in internal memory far before writing out to the framebuffer. Edit:
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vbphprubyjsgo
5y ago
myth.
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vbphprubyjsgo
5y ago
> a) Both screens are receiving a 144Hz signal and your 60Hz screen just happens to accept this and drop the extra frames No shot. All 60Hz monitors created before the 120Hz+ era cannot handle a signal above 75Hz. The exception being the
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vbphprubyjsgo
5y ago
X11 has about 9 billion configurations, some of which have v-sync, some of which don't, and some of which depend on something like how broken your drivers are. I don't normally use any of this fancy compositing stuff let alone any
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vbphprubyjsgo
5y ago
I feel like Zoom support is the absolute last thing I would ever care about with a display manager.
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vbphprubyjsgo
5y ago
First of all, why would you want the game to interact with your display server what so ever (aside from alt+tab)? This is why full screen exists. >[In VRR] Whenever an application is slower than the displays maximum refresh rate the disp
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