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uzidil
searching PlanetScale…
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by
uzidil
2mo ago
A roguelike with card battles: https://uzudil.itch.io/rquest Very early. Tech: raylib-zig with Lua, loreline convos, shaders. Graphics in aseprite.
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by
uzidil
5mo ago
I love Inkscape! My game Enalim was made with Inkscape. ( https://uzudil.itch.io/enalim ) I'm glad this project keeps going.
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by
uzidil
10mo ago
I think someone did but with an earlier build. If it doesn't work, drop me a note on itch.io and I'll see what I can do. Thanks!
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uzidil
10mo ago
This is really nice work. It compels me to plug my attempt at an ultima vii -inspired project: https://uzudil.itch.io/enalim
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by
uzidil
11mo ago
In the book "Starling House", being poor is defined as: you make a list for what you need, another for what you want, and then you throw away the second list.
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by
uzidil
2y ago
Yes, the engine is written in go and uses opengl (the isometric layout uses the opengl z buffer). The game is written in bscript ( https://github.com/uzudil/bscript ). I've always been a huge Ultima fan and this was
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by
uzidil
2y ago
My attempt at creating something similar: https://uzudil.itch.io/enalim