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username256
searching PlanetScale…
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1.
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by
username256
1y ago
The shader code in Chroma looks to be a direct copy/paste from this old repo: https://github.com/Chman/ColorBlindr/blob/master/ColorBlindr... . I don't see it being referenced anywhere but maybe
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by
username256
3y ago
The iOS one is unmaintained and has been for a while (it still doesn't officially support Godot 4.x). Supposedly it should be maintained again by EOY but we've yet to see any progress on it.
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by
username256
3y ago
It's the only example so far (if we consider this poor remake a "large" game). And the team behind (Blind Squirrel) didn't use Godot as-is, they had to rewrite most of the core graphics area. It will be a while until we
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by
username256
4y ago
They still do, yes.