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toddrossdiy
searching PlanetScale…
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toddrossdiy
4y ago
Like I said, I'm using an animation loop, so of course it's going to keep doing things while the user isn't actively interacting. I fully agree there's ways to still improve it, and I might look into switching to entirel
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toddrossdiy
4y ago
Yeah, I haven't built a world generation tool yet, but that link you made seems really cool! I've played around with perlin noise in the past, but never simplex. I'll have to check it out, thanks for the suggestion! I actuall
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toddrossdiy
4y ago
Thanks for the feedback! I absolutely agree, the performance hit that these new svg filters created is a bit more than I'd prefer, I'm hoping to find ways to optimize it further. If you feel like it, would you mind testing in Fire
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toddrossdiy
4y ago
Ah that's interesting then, I wonder if it's a linux specific issue with hardware acceleration? I know anything that's unable to offload the svg filters to the gpu runs terribly, and it makes the cpu spike to 100%. I'm h
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toddrossdiy
4y ago
While I don't fully disagree with that, I just opened up Gimp and moving my mouse around made the cpu spike. That's with no brush selected or anything, just the default select tool and a completely blank screen. And yes, you can a
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toddrossdiy
4y ago
Sorry to hear that! How big was the map you made? Images can get pretty large which used up a fair bit of ram, and I’ve found that if you overwhelm a computer, it tends to just make the screen go white and lock up, but I haven’t found a goo
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toddrossdiy
4y ago
Define nothing happening. I’ve made a lot of performance improvements to avoid redrawing anything that isn’t necessary, but it’s still drawing your mouse cursor constantly among other things, you wouldn’t expect any other drawing tool to dr
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toddrossdiy
4y ago
Sorry to hear that! Unfortunately the new svg filter stuff requires hardware acceleration to work at any decent speed on a computer. I haven’t nailed down the exact reasons that make it available or not, but in general, integrated graphics
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toddrossdiy
4y ago
So funny thing actually, me and him started working on our sites on almost the exact same day! We both saw some things on Twitter near the start of the pandemic that prompted us to begin these. I know he’s been working hard on a v2 of his s
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Show HN: Dungeon Map Doodler Beta - Free online map drawing tool
(dungeonmapdoodler.com)
157 points
by
toddrossdiy
4y ago
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25 comments
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toddrossdiy
4y ago
I've been working on a dungeon map making tool for a while as well. It was originally intended for whipping up a really quick map, but it's expanded a fair bit since then, and I'm currently working on adding tools for world m
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toddrossdiy
4y ago
My decision was based on "Google owns Motorola, therefore something considered a flagship phone at the time of buying it should be supported for longer than a year". In my opinion, that's some excellent criteria for buying a
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toddrossdiy
4y ago
That's fair, but when I buy a laptop made by Lenovo or Dell or whatever, that doesn't prevent me from upgrading Windows to a new version, so why is that the case with Android? (I know the real answer to this, but really, how is th
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toddrossdiy
4y ago
I was a big fan and supporter of Android all the way from version 2.2 up to version 8. The final straw was when my brand new 800 dollar motorola phone, which was owned by google at the time stopped getting updates barely a year after I boug
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toddrossdiy
6y ago
Hey everyone, this is just a little project I've been working on for the last 2 months or so in my free time. It's a simple to use map drawing tool for games like D&D and other tabletop RPGs. It's still very much in devel
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Dungeon Map Doodler – Draw maps with ease
(dungeonmapdoodler.com)
2 points
by
toddrossdiy
6y ago
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1 comments