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tmpmov
searching PlanetScale…
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tmpmov
6y ago
I could see some of the warmups used at parties, a few are fun to play with a sig fig or on a road trip. Another game in the same vein : assign each player a unique alphabet letter. Starting clockwise, each player states a word starting wit
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tmpmov
6y ago
For those confused on what the navigation does and how it works, I'll try to give a basic example in desktop terms and build up. 1. If we want to switch between windows on a desktop, we use alt-tab. 2. Suppose we could arbitrarily grou
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tmpmov
6y ago
Thanks ghj. I was aware of top coder/leet code, though hadn't heard of code forces/at coder. For me the adventure game give a bit more concept linkage. Take Monkey Island, I can remember how to reply to many of the sword figh
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tmpmov
6y ago
Thanks for the write up and git book. Related question: I’m curious if any has game-ified algorithm learning, sort of like those old educational math games targeting certain grade levels. Might be cool to make a point and click adventure ce
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tmpmov
7y ago
For those interested AutoML-Zero cites "Evolving neural networks through augmenting topologies" (2002) among other "learning to learn" papers and is worth a read if you have time and inclination. For those with more back
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tmpmov
7y ago
Not sure if mentioned, another good book: Analysis by its History
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tmpmov
7y ago
My interest was piqued by the "location-neuron" as well. I like the sci-fi possibilities as you pointed out: an ide that rearranges itself based on focus or products that guide our awareness to salient facts (say a pedestrian in f
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Ask HN: How secure is chrome's V8 engine?
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tmpmov
7y ago
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tmpmov
7y ago
Yes, my dilemma goes away and comes back. The tedium can be good, neutral, or "sub-optimal." I value the dilemma, not necessarily the tedium. Good advice from other posters here, I found myself repeating it so I'll keep it sh
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tmpmov
8y ago
Thank you for the link to the latex suite. I should have seen this before. Links for the curious: https://sourceforge.net/projects/vim-latex/ http://vim-latex.sourceforge.net/ http://vi
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tmpmov
8y ago
Awesome. I dislike the latex math syntax per the reasons stated in the github article. I also like the idea of being able to output polynomials from a math calculation in python without having to roll my own latex pretty printer (many libra
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tmpmov
8y ago
Have you considered medication to treat the CFS? From what I've read, it seems like narcolepsy medication has had positive effects.
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tmpmov
8y ago
Frankly, I'm totally clueless. It might be an interesting exercise to see what they're doing.
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tmpmov
8y ago
Fantastic work. I've been learning music theory off and on to help with my guitar. I was hoping for a whole lot of interactive applications like yours, but found most lacking for me, though I did find a few on the iPhone: FretTrainer f
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tmpmov
8y ago
Interesting. My, perhaps wrong, visualization of the janking effect, without the display update, concerns resizing, or showing, a column or pane in a web app. During the resize, the content in both frames are not updated until the resize is
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tmpmov
8y ago
Maybe "studies" such as this can be used as leverage for more time in the "design" phase of things? Design phase could arguably encapsulate choices related to tooling, appropriate staffing decisions, etc. Knowing the rou
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tmpmov
8y ago
I like this take on introducing derivatives. My first intro to derivatives was a little less than 20 years ago, but I feel like it was very much in the "traditional" vein of: Suppose we have "f'(x) = lim(h->0) (f(x+h)
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tmpmov
8y ago
My only issue with this is the older in life idea. I agree that marrying later in life has many benefits. The drawbacks for me are health-related. As we age, we have higher health risks. Aside from early death, I seem to recall research ind
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tmpmov
8y ago
The book reasons that learning assembly also teaches the fundamentals of computer architecture. 1.3.1 Gain a Better Understanding of Architecture Issues 1.3.1 Understanding the Tool Chain 1.3.1 Improve Algorithm Development Skills 1.3.1 I
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tmpmov
8y ago
Interesting note. I immediately looked at the Martin Hammond entry and raised an eyebrow... didn't realize this was a joke!
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tmpmov
8y ago
Was there a reason for the move away from HoTT? I seem to recall looking this up a while ago but didn't find a solid answer. Was there a fork version 2 that continues development with HoTT?
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tmpmov
8y ago
Based on the very light skim I just gave, I like that book. Thank you for the reference.
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tmpmov
8y ago
Take the following as coming from a dilettante... I'm still trying to understand the remainder of the paper but felt like writing on the basics of the encoder/decoder/quantizer setup they mention. I found this particularly in
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tmpmov
8y ago
I gave a first pass summary in another comment but had a question based on my reading of the paper. I feel I understand it better now and can provide a better summary. TLDR: You can formally encrypt conversations using strings (or language
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tmpmov
8y ago
The paper targets an adversarially selected encryption scheme. Thus perhaps any would work, though I sort of doubt this based on my reading. In addition, the paper supposes that the two parties should be able to communicate using a normal-i
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tmpmov
8y ago
I skimmed the paper. Find my hand-wavey explanation below. I think I understand the overview, though if you see a mistake/misconception/error let me know. Suppose Alice and Bob want to "secretly" communicate a message, w
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tmpmov
9y ago
A few email provides can do something similar. I believe it's called Catch-all: https://en.wikipedia.org/wiki/Catch-all
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tmpmov
9y ago
You may find it less palatable, but I could totally see the 'free to play' games going down the road of cryptocurrency mining. As your project did before, you could tie the mining with in game currency. If the underlying block cha
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tmpmov
9y ago
I appreciate that you replied, even if my reply was late!
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tmpmov
9y ago
Same questions. These would be good to know.
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