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tikotus
searching PlanetScale…
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91.
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tikotus
1y ago
I once had this kind of body recovery/stress level measuring thingy on me for a few days, and a doctor would then analyze my health and such. I was under some stress those days and (according to the measurements) I wasn't recoveri
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tikotus
1y ago
I wonder where you felt like you had to guess. The puzzles are always solvable with logic. Your guess must have been by chance also logically deductible!
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tikotus
1y ago
You know Rose or Xena is criminal since there's one under Mary. Paula and Will have only one criminal neighbor in common, so it must be Rose or Xena. All other common neighbors must therefore be innocent.
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tikotus
1y ago
Great to hear! Preventing guessing was a critical step to make this concept click. Accidentally making an illogical guess (be it right or wrong) felt like it ruined the rest of the puzzle, since it spoiled the intended solve path. Happy to
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tikotus
1y ago
Awesome! Thank you for playing! And well spotted, will fix! The process of generating levels is based on constraint solving. For now I'm not going to say much more about it, since it's the most innovative and valuable part of the
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tikotus
1y ago
Thank you for taking the time to go through this. The hint should be clarified. It means "somewhere to the left", so on the same row to the left. It is either Freya or Gary since they are both to the left og Harold, and common nei
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tikotus
1y ago
I can see the confusion. I have to think about it. Thanks for sharing!
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tikotus
1y ago
Thank you! This was definitely inspired by Murdle, so glad to hear it's finding the right audience. And yes, constraint solving is definitely at the heart of the generator. And you mentioning using it for RPG quests sets my mind racing
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tikotus
1y ago
This is great feedback, and I think you're spot on. It's been really challenging to find wording that is brief enough, but also specific enough. I hope it's something I can improve in the future as I keep exploring new ways o
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tikotus
1y ago
You might be misinterpreting what "neighbor" means or what "to the left" means. There is always at least one choice that can be made logically. If the logical choice is, say, that Jess is innocent, and you say Jess is a
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tikotus
1y ago
Thank you so much for trying out the game and taking the time to write the feedback! I did! That was the main workload of this project, and is still ongoing. I have ideas for improvements, and I also have to fix some sentences manually some
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tikotus
1y ago
I just put live a daily logic puzzle, Clues by Sam. I've been working on it for a while now, mainly on the level generator. It was tricky to generate levels that are solvable using logic (no guessing needed), and also fun to solve (no
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tikotus
2y ago
I'm not sure how tongue in cheek this was, but I assume it's serious. Either way, it's a fun and smart read. The article spots well the dark side of the moomins, but in my opinion goes too deep into it. My disagreements boil
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tikotus
2y ago
Here's one in Clojure using its core.logic library. I'd say it's pretty neat. You can do something similar in something like Prolog, but a Java implementation would look very different. https://github.com/side
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tikotus
2y ago
Well done! You mention the point is to make it portable. Does the project have any other goals, like, what kind of games could be made with it, how fast does it need to be? Do you have any performance metrics to share?
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tikotus
2y ago
I can relate to many points. I made a lisp (a scheme) as a scripting language for my game dev purposes, and went through many of the same phases. I really wanted continuations in my scripts (super useful for sequencing things over time acro
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tikotus
2y ago
I remember this! I ported one of my games and indeed got a blackberry tablet. Then I ported another one and gave it to my friend to submit, now he also had one... It was huge for a poor student!
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tikotus
2y ago
That was actually my initial thought for what I would test with a tool like this. How much does quality matter? Quality of course has many definitions, but in the light of this tool, the measurable quality could be "how much novel info
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tikotus
2y ago
Something that could be interesting is processing all videos in some subgenre, like say "game development", rank them by popularity, summarize them, and then analyze for patterns. This would be valuable information for anyone want
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tikotus
2y ago
Awesome! Thank you so much! Hopefully the shipment will make it before the holidays!
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tikotus
2y ago
Oh wow! I've never heard of these, seems very much like what we're doing. Thank you for linking it!
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tikotus
2y ago
Thank you so much! I'll post it tomorrow, hopefully it'll arrive before the holidays!
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tikotus
2y ago
Thank you! That's the sort of game that springs to mind for many when we explain the concept, and they were definitely an inspiration for us. This however is a more linear adventure, focused around solving enigmas. No choices and no wa
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tikotus
2y ago
I'm making a physical product with my wife: an illustrated narrative puzzle magazine. It's similar to escape games, but it's more story driven and easy to do in short sessions and at your own pace. It started with my wife mak