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I'm making a physical product with my wife: an illustrated narrative puzzle magazine. It's similar to escape games, but it's more story driven and easy to do in
by tikotus 2y ago
I'm making a physical product with my wife: an illustrated narrative puzzle magazine. It's similar to escape games, but it's more story driven and easy to do in short sessions and at your own pace.
It started with my wife making the first magazine pretty much by herself. Since then we've made more magazines together and the business is slowly growing.
We're selling them mainly on our custom lightweight online store. It's done with minimal JS and Node as backend, Stripe as payment provider. We have a Meta pixel to help us track our advertising conversion, but we've disabled cookies, they just felt somehow dirty... It's nice to have power over these things when running your own business. As a next step for the website I'm thinking of including a templating language in the workflow, now I'm still doing edits with search and replace, sometimes missing things... but I do enjoy the simplicity.
The actual business has two main challenges:
First is discoverability. It's a pretty unique product, an adventure escape game in a magazine. It doesn't sell well in physical game shops since it doesn't look like a game. We sell well in conventions where we get to explain what the product is, but we also want some weekends for ourselves! Meta ads for our online shop are working surprisingly well though.
The second and bigger challenge is shipping. Our flat is filled with boxes, and the time I spend sorting magazines, enveloping them, printing address labels, carrying them to the post office... it's really not worth my hourly rate as an engineer (Nor my wife's, but I do it since my schedule is more flexible, and I've automated some parts of the process with a string of incredibly user hostile shell scripts). And the shipping costs are downputting to many, we're quite cornered here in Finland. We are slowly gaining some distribution partners in Europe, but we should also be looking into better shipping options, like perhaps some kind of shipping warehouse exist? Our volume is slowly getting big enough so that it might be feasible. I've only done some cursory googling on this but don't exactly know what I'm even looking for, and there's only so many hours in a day.
A lot of work, small margins (ads+printing+misc takes a big slice), but around $500 profit per month. Feels absolutely fantastic to have an actual concrete business we own!
https://cluehound.com https://cluehound.com
- goenning 2y agoDude this looks awesome! When I was a kid I used to read a lot of these "puzzle magazines", the ones we had were like: - Start on page 1, read the story and decide if you want to take path A or B - A = go to page 2, B = page 3 - then there was another decision making, and the story goes on... Until you either escape the dungeon, or die (different ways of dying lol). It was so cool!
- tikotus 2y agoThank you! That's the sort of game that springs to mind for many when we explain the concept, and they were definitely an inspiration for us. This however is a more linear adventure, focused around solving enigmas. No choices and no way to lose. Once you know the answer to the puzzle, like "whose fingerprints are on the gun", you turn the next page and the story continues.
- bennyp101 2y agoSounds a /bit/ like the Agent Arthur[0] books that I loved as a kid! Def interested in these! Thanks for posting! [0] https://usborne.com/gb/agent-arthur-s-arctic-adventure-9781805079996 https://usborne.com/gb/agent-arthur-s-arctic-adventure-97818...
- tikotus 2y agoOh wow! I've never heard of these, seems very much like what we're doing. Thank you for linking it!
- qup 2y agoThose were called "choose your own adventure" books. On an early version of my personal website, I created one of these, but as the reader, you could reach an unwritten section. Your reward was that you got to write that page of the book, and the choices (or ending) that the character received. I seeded a few pages to set a story, and then let the readers go wild. It was pretty fun.
- lubujackson 2y agoJust bought a set for my kids who are currently obsessed with escape games and puzzles in general. Looks like a huge win for long car rides/airplane trips!
- tikotus 2y agoThank you so much! I'll post it tomorrow, hopefully it'll arrive before the holidays!
- aardvarkk 2y agoSuch a cool idea. Just bought a set for my sister and her family! Thanks for making this!
- tikotus 2y agoAwesome! Thank you so much! Hopefully the shipment will make it before the holidays!