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thorp5555
searching PlanetScale…
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3 ms
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by
thorp5555
11y ago
They are good but they do have their weaknesses: Rounded Corners, Not good with thin lines, time required to generate the SDF
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by
thorp5555
11y ago
While it seems simple in the paper, it is way more complicated to implement in practice as it comes with all sorts of edge cases. https://lambdacube3d.wordpress.com/2014/11/12/playing-around...
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by
thorp5555
11y ago
The use of the grid reminds me of Qin 2006's "Real-time texture-mapped vector glyphs": http://dl.acm.org/citation.cfm?id=1111433 http://docdro.id/ynU32mg (Paper) http://docdro.id&#