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tbillington
searching PlanetScale…
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31.
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Compiling Rust for .NET, using only tea and stubbornness
(fractalfir.github.io)
175 points
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tbillington
3y ago
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65 comments
32.
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Nvidia DLSS 3.5 – New Ray Reconstruction Enhances Ray Tracing with AI [video]
(youtube.com)
2 points
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tbillington
3y ago
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0 comments
33.
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tbillington
3y ago
If you like you can copy what I did: https://github.com/tbillington/bevy_toon_shader , which I copied from https://github.com/bevyengine/bevy/ (just that my repo has was less stuff, so might b
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tbillington
3y ago
https://unity.com/visual-effect-graph
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tbillington
3y ago
Fundamentally, async/await and threads are different tools. Async/await is "in vogue" at the moment, but there are still real advantages in certain scenarios. For example, the blog authors project is an OS running on min
36.
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tbillington
3y ago
Section relevant to the title starts at 25:34.
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tbillington
3y ago
I made a demo integrating deno and sqlite into a quasi-"lambda" runtime in 200 lines for a rust meetup talk, if anyone is interested https://github.com/tbillington/rust_serverless_runtime .
38.
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tbillington
4y ago
The bevy engine (ECS based) has an `UpdateMode` that specifies "Continuous" vs "Reactive" https://docs.rs/bevy/0.10.1/bevy/winit/enum.UpdateMode.html . Here's an example using it,
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tbillington
4y ago
awesome, hope you enjoy!
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tbillington
4y ago
This was a recursive `rm -rf node_modules` that turned into a rust learning project and got out of hand :) now supports 14 different languages/project types. https://github.com/tbillington/kondo .
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tbillington
4y ago
go and rust both have this, though opt in at each location you're adding context.
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tbillington
4y ago
Only for instances on aws though.
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tbillington
4y ago
> edit the source code and remove it yourself That is not a realistic option.
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tbillington
4y ago
burden of proof?
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tbillington
4y ago
It can't really.. however the preference for "zero cost" iterators lessens the frequency with which you work with raw indices, so there's less opportunity to bungle things.
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tbillington
4y ago
I'm quite jealous of their closet then :) For anyone curious here's a tour of one of their data centers https://youtu.be/5eo8nz_niiM?t=813 .
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tbillington
4y ago
Curious how they would compare to a non-cloud option https://www.hetzner.com/dedicated-rootserver/matrix-rx .
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tbillington
4y ago
Hey all, this is cleaned up code from a live demo I did at rust sydney. We integrated deno with a http server and sqlite to get your own mini "serverless" runtime with sandboxed access to a sqlite-backed key value store. It was a
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Self-hosted serverless in 200 lines with Deno and SQLite
(github.com)
3 points
by
tbillington
4y ago
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1 comments
50.
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by
tbillington
4y ago
He also admits he hasn't written more than a hundred lines of code with it before, and that was 4 years ago, more than half rusts lifetime ago. My understanding is his priorities are C level control over memory, fast compiles, and ergo
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Round 21 – TechEmpower Framework Benchmark
(techempower.com)
1 points
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tbillington
4y ago
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0 comments
52.
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tbillington
4y ago
Saw this new renderer project that looked super impressive. Video of rendered scene: https://www.youtube.com/watch?v=_1g-XhlI_5A
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Kajiya Render – Global Illumination Overview
(github.com)
2 points
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tbillington
4y ago
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1 comments
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tbillington
4y ago
From memory the RPI mission was to make cheap compute available to everyday people. I wonder what went into the decision to prioritize industrial & commercial customers? I fully accept there is nuance and difficulty to mass hardware pro
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tbillington
5y ago
https://news.ycombinator.com/item?id=31021719
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by
tbillington
5y ago
I got so sick and tired of `rm -rf node_modules` that I made a tool to do it for me, recursively, and eventually supporting tons of different project types thanks to open source contributors. Sounds dumb but is surprisingly useful. https:&
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tbillington
5y ago
Do you mean a guide like this https://github.com/discourse/discourse/blob/main/docs/INSTAL... ? Each service has it's own requirements so it's hard to make a generalised guide. Unless you&
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ESOP Guide Australia 2022
(eucalyptus.vc)
1 points
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tbillington
5y ago
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0 comments
59.
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tbillington
5y ago
A persistent web game written mostly in rust, with some js for the frontend. I got into the habit of streaming my work to keep me focused ( https://www.twitch.tv/sleepyteagames ) I'm mostly doing it for the fun and learn