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superdimwit
searching PlanetScale…
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8 ms
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31.
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by
superdimwit
6y ago
It's also the name of a very popular french furniture chain
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Mars 2020 Landing Simulation
(eyes.nasa.gov)
5 points
by
superdimwit
6y ago
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0 comments
33.
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superdimwit
6y ago
https://closequarters.io/ This is similar to what you are describing, although development has sadly appeared to have stopped.
34.
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superdimwit
6y ago
Shared memory format is supported in Julia too!
35.
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superdimwit
6y ago
yes, it integrates with the VSCode plotting pane. Not exactly sure where this happens, though.
36.
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superdimwit
6y ago
I would recommend Plotly.js in VSCode for interactive plotting.
37.
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superdimwit
6y ago
For back office only
38.
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superdimwit
6y ago
Thanks, this is interesting. Seems like it would be quite cheap to cobble together an ESP32 + cheap sensor. How would you power it - battery or solar? Any estimates of battery runtimes I could get if it woke up every 4 hours or so?
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by
superdimwit
6y ago
This is cool. Does anyone know any very low-power wireless sensors that I could put in, say, 10 plants and have them all talk to a single receiver (rather than having 1 RPi / plant)? Ideally the sensors would have mini solar panels (si
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by
superdimwit
6y ago
In the same way that the ReLU derivative is not defined at x=0. Most of the time, in practice, this all doesn't really matter and you can still get gradient descent to work in a useful way.
41.
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superdimwit
7y ago
What did you make this with?
42.
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superdimwit
7y ago
If these things interest you, check out Julia
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Ask HN: What are some cheap but effective marketing strategies?
4 points
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superdimwit
7y ago
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2 comments
44.
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superdimwit
7y ago
This is clickbait / an ad
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superdimwit
7y ago
Why is this being posted? It was written 3 years ago, has been discussed before on this site, and the language has changed enormously in those 3 years.
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superdimwit
7y ago
Yeah. I think the benchmark game entries for Julia are unfortunately poor / stylised - IIRC there was a fork that delivered actually fast implementations (at the cost of some prettiness), but I don't think it ever got merged in. I
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superdimwit
7y ago
But it has a Venn diagram so it's science!
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superdimwit
7y ago
Out of curiosity, what sort of code aren't you able to write in Julia that you can in Rust?
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superdimwit
7y ago
Thanks, this makes more sense.
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superdimwit
7y ago
Hmm, the first plot took me a long time to understand - way too much going on.
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superdimwit
7y ago
What's the difference between backcountry and tent? I feel like they overlap - I often camp with a tent in the backcountry..
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superdimwit
7y ago
I feel the circular plots make the data harder to read. I suspect some boring line plots with time of year on the X axis would be much more visually efficient
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superdimwit
7y ago
Yeah, but they're just benchmarking a wrapper around gzip. It looks to be around 300 LOC and does very little.. It's a bit deceptive. A large table of benchmarks across different domains and workloads would be more honest.
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superdimwit
7y ago
In my opinion, it's an unfortunate accident that Python became popular for numerical / data-ey workloads. It's good for some things, but fast low-overhead loopy code is definitely not one of them!
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superdimwit
7y ago
I think if you're just plugging together reasonably "vanilla" components from python / R libraries, and only using vectorised operations, those languages are fine and you can get away with using vectorised libraries wrap
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superdimwit
7y ago
I'd really recommend anyone doing mildly numerical / data-ey work in python to give Julia a patient and fair try. I think the language is really solidly designed, and gives you ridiculously more power AND productivity than python
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superdimwit
7y ago
I presume you're aware of the heavy competition you're going up against? tribeco and the like
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superdimwit
7y ago
Came here to say the same thing. Annoys me when a (I thought) quite reputable site is so sloppy with their data presentation.
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superdimwit
7y ago
Well, it just has a cartesian namespace
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superdimwit
7y ago
I agree. I get the sense that a lot of these old text munging tools are seriously fast, and are mostly IO-bound. It would surprise me if moving chunks of text back and forth to a GPU would be very efficient.
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