4 ms·
What did you make this with?
by superdimwit 7y ago
What did you make this with?
- spatulagames 7y agoI made it using Unity. In hindsight, I wouldn't use Unity again: the physics is really buggy if you want to do anything non-vanilla. For example, running physics at faster than realtime can give different results to 1x (this is important when automatically testing levels for playability - I computationally verify that each level can be solved with a hole in one).