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strangecasts
searching PlanetScale…
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33 ms
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361.
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strangecasts
11y ago
C++ isn't a great first language, and it's weird that the article focuses on the future possibility that going to it from C# will be hard, rather than what's most conducive to getting a game running quickly.
362.
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strangecasts
11y ago
This is really cool! It'd be interesting to use in conjunction with Duktape [1] or a similar embeddable scripting engine to let people write small plugins and mods for a game/app easily. [1]: http://duktape.org/
363.
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strangecasts
11y ago
I really wish people wouldn't base their claims on security contests like this: "nobody has claimed the reward so it must be secure" is fundamentally a really bad argument, and - as Moxie's article on the Telegram crypt
364.
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strangecasts
11y ago
If I'm building an algorithm for packing bytes into an array, inverting matrices, or some similarly technological issue, why would insights into police profiling or sexual harassment be useful? Because most software that actually get
365.
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by
strangecasts
11y ago
To be fair, this commenting model does ensure everyone's opinion gets equal reach.
366.
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strangecasts
11y ago
I think their conclusion - that the advice they got just didn't fit for their games - is a little too neat, and leaves out a couple of factors that were absolutely in their control (pricing, for instance).
367.
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strangecasts
11y ago
The systematically of _pius' post is almost certainly used in the sense of " resulting from structural discrimination ", which is a much larger and insidious beast because there's absolutely ingrained biases and entr
368.
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strangecasts
11y ago
This doesn't really explain > otherwise they weren't being systematically ignored for consideration.
369.
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strangecasts
11y ago
You're assuming that the people who are overlooked are somehow instantly able to tell why they've been passed up, and even then have the time and resources to go to court.
370.
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strangecasts
11y ago
The instruction set design really deserves praise: people who haven't done assembly before report picking it up without too much trouble, and it manages to fit several opportunities for subtle tricks in the space of the 13 instructions
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strangecasts
11y ago
It's not really intended as a replacement for reversing/assembly challenges: design-wise it's actually fairly similar to his previous games like SpaceChem, in that you're trying to break up solutions into discrete chunks
372.
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strangecasts
11y ago
The author is working on Mac/Linux builds: https://www.reddit.com/r/tis100/comments/383cvm/roadmap_what...
373.
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strangecasts
11y ago
Yeah, I find the backlash really confusing - I've genuinely never encountered anyone using content warnings as a suggestion that the text in question should be censored.
374.
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strangecasts
11y ago
Yeah, the 32-bit Linux version (the 64-bit version has the new UI IIRC) is the way the Spotify client used to look before they switched over to WebKit. I wish it was possible to go back to that on Windows - it was much snappier and didn
375.
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strangecasts
11y ago
This is wonderful - some of the captions I'd love to see illustrated in their own right.
376.
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strangecasts
11y ago
It'd be doable to set up something with aalib[1] or libcaca[2] (for color support) - the resolution would be pretty bad though ;) I'd give it a shot myself, but unfortunately I'm not familiar with Go or Tinder's API. [1]
377.
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strangecasts
11y ago
You, too, can be an overachiever, so long as you have someone to run personal errands and do your chores, you're rich enough to have quick "outs" for personal emergencies, and you also fall into the small subset of people who
378.
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strangecasts
11y ago
> I work seven days a week, quite commonly go for days without sleeping so I can work. Jesus. What kind of work do you do, if you don't mind me asking?
379.
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strangecasts
11y ago
Cool :) The system() calls seems to limit it to Linux, though - any plans on replacing them with libusb or something similar? e: I might give that a shot later today if I have some time, actually. I'll send in a pull request :)
380.
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strangecasts
12y ago
That doesn't really explain much, sorry.
381.
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strangecasts
12y ago
run vicious media smear campaigns and organize automated blacklists of people on Twitter What are you referring to here?
382.
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strangecasts
12y ago
It helps to be familiar with steganography; the post is basically proposing to make a unique watermark in a video by changing the starting times of each scene, and the rest of the post is mostly math to figure out how much you'd need t
383.
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strangecasts
12y ago
Not very: it fundamentally assumes you're making a game, so it draws 3D scenes and uses a continuous update loop, which taxes the battery on mobile devices. The UI tools are also just finicky enough to make non-game app development a p
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strangecasts
12y ago
Lovely illustrations :) This line from the opening should really be emphasized: Since persuasion is a function of not only logic, but other things as well, it is helpful to be cognizant of those things. While the author leads onto the bur
385.
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strangecasts
12y ago
Would you suggest making it harder to develop games? Nintendo tried that with the Nintendo 64: Yamauchi took a different approach with the SNES' successor the N64, however, which was released in 1996 at least partly to distract attent
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strangecasts
12y ago
Sadly, you still have to fork out the full $1500 for the dark UI skin ;) Having full access to render textures and framebuffer stuff is a godsend though. Looking forward to experimenting with the audio as well. They also seem to be setting