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stillwwater
searching PlanetScale…
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Show HN: C++ test framework in under 100 lines of code
(github.com)
2 points
by
stillwwater
4y ago
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0 comments
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Show HN: Entity Component System in C++
(github.com)
6 points
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stillwwater
6y ago
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0 comments
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Compile Time typeid In C++ Without RTTI
(stillwwater.github.io)
1 points
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stillwwater
6y ago
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0 comments
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Show HN: AutoYT - A tool for editing and uploading music videos written in Go
(github.com)
2 points
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stillwwater
6y ago
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0 comments
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by
stillwwater
7y ago
Thanks! I'm new to HN and I totally missed your comment. The idea really was to keep the codebase as small and easy to read as possible so it could be modified as needed for more complex games. Definitely took inspiration from puzzlesc
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Show HN: Linguist256 – GitHub Linguist for the Terminal
(github.com)
1 points
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stillwwater
7y ago
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0 comments
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Show HN: Px - A tiny 2D canvas framework for puzzle games
(github.com)
5 points
by
stillwwater
7y ago
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2 comments