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stallmanwasrigh
searching PlanetScale…
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6 ms
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stallmanwasrigh
3y ago
It benches very very slow and no options to horizontally scale outside of manual sharding. API has a cool design though. The dev team needs to look at perf before the complexity hole gets too insane if it hasn't already.
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stallmanwasrigh
3y ago
Yet another app to install is not particularly enticing. Threads should embrace web first.. twitter/mastodon treat web as first class.
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stallmanwasrigh
3y ago
Hope this inspires scoped <style> to come back to the standard! Seems like the perfect time with the advent of nested CSS support
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stallmanwasrigh
3y ago
Been waiting a long time for this. Container orchestration always seemed like a natural progression as systemd already manages cgroups for other services. Unified plain text format.
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stallmanwasrigh
3y ago
Won't be going back to Adobe for the remainder of my career. Photoshop CS6 + DaVinci Resolve These run good on Linux too.
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stallmanwasrigh
3y ago
GDscript is arguably the strongest python dialect for game dev. It's like python with a lot of inconveniences smoothed over plus game engine primitives
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stallmanwasrigh
3y ago
> At this scale, threads won’t cut it—while they’re pretty cheap, fire up a thread per connection and your computer will grind to a halt. Maybe in the 2000's but I feel this reasoning is no longer valid in 2023 and should be put to