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someone2639
searching PlanetScale…
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4 ms
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by
someone2639
3mo ago
That's what decomp.me is for, when I'm stuck on a function in my own projects I usually set it up on there and link it in the codebase so anyone can pick it up. Sometimes I like to browse the front page and hope I know enough to s
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by
someone2639
6y ago
All sorts of N64 games are being decompiled ever since the compiler for SM64 was made usable on a modern system 2 years ago! Off the top of my head there's: -The Zelda titles (led by Ocarina of Time at 64% completion) -The HAL titles (
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by
someone2639
6y ago
The lag in Dire Dire Docks is because the collision for the submarine (which is either 200 or 700 triangles, i can't remember) is recalculated every single frame. O2 is like a bandage to the overarching issue. The only real cause for l
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by
someone2639
6y ago
Decomp modding is the next unexplored frontier in SM64 modding. Kaze (the figurehead of the community) uses decomp ever since SM64 Splitscreen, and with brand new features being added by more technical users, there's a ton of cool mods