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smashapp
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1.
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10 things you shouldn't do if you want success on App Store
(blog.smashapp.com)
1 points
by
smashapp
15y ago
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0 comments
2.
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App review websites showdown: which one has the biggest social impact
(blog.smashapp.com)
1 points
by
smashapp
15y ago
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0 comments
3.
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3 great iPhone 5/4s related infographics you should have seen last week
(blog.smashapp.com)
1 points
by
smashapp
15y ago
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0 comments
4.
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Success on App Store: your app's shortcomings and rough start
(blog.smashapp.com)
1 points
by
smashapp
15y ago
|
0 comments
5.
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The effects of publishing a press release about your new iPhone app
(blog.smashapp.com)
2 points
by
smashapp
15y ago
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0 comments
6.
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How to get into the New and Noteworthy on App Store with a paid app
(blog.smashapp.com)
1 points
by
smashapp
15y ago
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0 comments
7.
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2 examples how great sound effects turned boring apps into mobile fun
(blog.smashapp.com)
1 points
by
smashapp
15y ago
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0 comments
8.
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Catching the first wave of Google Plus -API
(blog.smashapp.com)
2 points
by
smashapp
15y ago
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0 comments
9.
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Facebook needs to find a way to make a different kind of App Store
(blog.smashapp.com)
1 points
by
smashapp
15y ago
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0 comments
10.
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4 questions to ask before you make a free app
(blog.smashapp.com)
1 points
by
smashapp
15y ago
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0 comments
11.
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How to earn money from your free mobile app - part 2
(blog.smashapp.com)
3 points
by
smashapp
15y ago
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0 comments
12.
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by
smashapp
15y ago
Yes, it's true that many users will choose the paid app, but as Thom explained there are also a lot of them who will choose the free alternative at all costs. So, the idea behind this post is to find a way to get them to and try to earn so
13.
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Independent app developers: offer your app for free or don’t make it at all
(blog.smashapp.com)
4 points
by
smashapp
15y ago
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8 comments
14.
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Publishers won the in-app purchase battle, Apple hopes to win the war
(blog.smashapp.com)
1 points
by
smashapp
15y ago
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0 comments
15.
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Top paid apps promotion: landing pages, Facebook and Twitter
(blog.smashapp.com)
1 points
by
smashapp
15y ago
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0 comments