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sk65535
searching PlanetScale…
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1.
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by
sk65535
4y ago
you know, industry / browser people talk to each other. But not necessary on social media. Or publicly.
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sk65535
4y ago
For a recap of WebP history: https://bit.ly/image_ready_webp_slides If you look at slide #14, you'll see Opera was an early adopter. Firefox published a "No" blog-post in 2013, and Safari removed WebP support
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Latest Photoshop 23.2 supports WebP format natively
(helpx.adobe.com)
1 points
by
sk65535
5y ago
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0 comments
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sk65535
5y ago
AVIF is equivalent in decoding complexity, even in software. It's not order of magnitude different. Encoders OTOH can be as slow as you want them to be.
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sk65535
5y ago
if you re-arrange you have to wait for the bitstream to finish downloading, and thus lose the 'display something early on' feature.
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by
sk65535
5y ago
rule of the thumb: progressive JPEG costs ~3x more resources (CPU, memory) than baseline JPEG. With baseline jpeg, you can blit the decoded blocks to screen directly and forget about it. For progressive, you have to buffer the whole image (
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by
sk65535
6y ago
iirc, back in ~99, Unreal Engine was doing dithering on the u/v coordinates (!!) for texture mapping instead of bilinear interpolation. They used fixed Bayer matrix. This was quite faster, visually pleasant, and was adapting nicely to
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by
sk65535
6y ago
[one of WebP2 author here] This 'new' WebP format is not radically different, but just pushes the same use-cases further (The web. Not archival. Not camera capture.), sticking to simplicity and usefulness. 10 years is a long tim
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by
sk65535
6y ago
video format usually take up too much memory: what you gain in efficiency costs in resources. Conversely, animated WebP are dirt cheap: one buffer only, written over and over. Then, there's optim being made in WebP to allow fast jump t
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sk65535
7y ago
WebP version 2 is in the work at AOM: https://www.youtube.com/watch?v=zogxpP2lm-o It is complementary to AVIF (which targets photo capture more than delivery over the web). WebP2 is like WebP: keep it simple, with only usef