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sindre
searching PlanetScale…
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Bringing Elm's Architecture to Rust and Webassembly
(sindrejohansen.no)
7 points
by
sindre
8y ago
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0 comments
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by
sindre
11y ago
Yep, in our thesis we have tried with throughputs from 2000 to about 15000, and with different types of load. We assume that all vehicles are automatic, so no human speed control.
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by
sindre
11y ago
The ideas still applies in two dimensions, we just have one fewer dimension. (Actually, looking at Particle Swarm Optimization, ideas from flocking is used from 1 dimension, to many more than 3).
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by
sindre
11y ago
Yes, this is for self-driving cars. I think you under-estimate the numbers of cars on the road. I don't remember the exact throughput used for the video, but I think it was around 5500. On a equivalent road the minimum distance between
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by
sindre
11y ago
I have uploaded the thesis to https://highwayflocking.github.io/
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by
sindre
11y ago
One of the original authors here. In our thesis we actually have cited a paper that used an analysis of the traffic from India for something resembeling what we have done.