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sextus_prop
searching PlanetScale…
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by
sextus_prop
4y ago
This is a culmination of a trend that has been going on for at least a decade: First it was the lootboxes that became widespread: ~2010 Steam Team Fortress 2, later Counter Strike 2012 EA's Mass Effect 3 2014 Call of Duty and Battlefie
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by
sextus_prop
10y ago
Interesting, just recently read about similar concept from Chris Hadfield's book "An Astronaut's Guide to Life on Earth". He puts all team newcomers intro three categories minus ones, zeros and plus ones. Basically minus
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by
sextus_prop
10y ago
Yes, a really cool book that I enjoyed with a good laugh. There is also a somewhat sequel that I'm hoping to read someday "What Do You Care What Other People Think?"
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by
sextus_prop
10y ago
> The downside of this approach is that if we all did it then the world would be a much worse place. Or not, maybe it would be better. Imagine country where people are mindful about their immediate surrounding and don't buy into ide
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by
sextus_prop
10y ago
>aren't we distancing ourselves from how a majority of the world lives and thinks If I wanted to know how majority world lives and thinks I would go and sample this information in real world by traveling and talking to different peo
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by
sextus_prop
10y ago
> Many people talk about forgetting things as soon as the test is over It could be argued that when learning specifically for a test people tend to forget things asap, because things learned this way now carry with them a spirit of somet
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by
sextus_prop
10y ago
>I have to admit that the science side of this is very compelling: zero documented negative health outcomes is pretty compelling evidence for its safety. Until there is, of course. And if it turns out that this evidence comes out decades