Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
seivan
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
61 ms
·
541.
▲
by
seivan
11y ago
Haha, yeah I got glimpses of Man vs Car!
542.
▲
by
seivan
11y ago
I'm far from an expert but this is from the Keynes camp(?)
543.
▲
by
seivan
11y ago
I noticed a slick purple loading bar at the bottom of the page, but it's very thin, it could use some larger height so it's more clearly visible. I'm running Safari on Yosemite.
544.
▲
by
seivan
11y ago
Yes! I've looked for something like this. I would love to use this to build UI on iOS. So far you have to resort to Paintcode that generates code but I rather have something agnostic.
545.
▲
by
seivan
11y ago
Ah appreciated. It was a lot going over my head.
546.
▲
by
seivan
11y ago
I am probably missing something here, but if a delete happens asynchronously wouldn't that make the key still be available? What happens if you check if that key still exists in a different operation as you're deleting it? Also, h
547.
▲
by
seivan
11y ago
Can't avoid it for everything which is why I'm considering wrapping.
548.
▲
by
seivan
11y ago
Could have used React and tried to share component source between iOS, Android and Web. I mean since you're going to fully go web, I don't see the problem in this. It's all JavaScript anyway, unless you want to start playing
549.
▲
by
seivan
11y ago
It's a bug in a sense that NSArray, NSSet, NSDictionary (The mutable ones) should have the keywords setup when they are ported with Swift headers. Naturally, that would be manual work though. Like the way they added nonnull, nilable or
550.
▲
by
seivan
11y ago
Oh shit, I never thought of this. You just make middleware, and not the game themselves? Is this integrated into SpriteKit on iOS or a standalone lib?
551.
▲
by
seivan
11y ago
Actually, some of those features are still buggy when operating to Obj-C land :) //Warning if you don't use let :-) let array = NSMutableArray(capacity: 50) array.addObject(notification) I am aware t
552.
▲
by
seivan
11y ago
I wonder if it would looks a bit nicer with .jsx support.
553.
▲
by
seivan
11y ago
I did the sorta the same Wrote code for 4 years on 13" Air, switched to a 15" MBP (with dedicated GPU). Satisfied. For me, the size or weight of the laptop isn't relevant. It's the "clumsyness of it". With unib
554.
▲
by
seivan
11y ago
Sorry, I completely misunderstood you. I apologise. I chalk it up to pre-coffee, early morning + Poe's Law.
555.
▲
by
seivan
11y ago
Yeah no forced labor/torture camps exist today. And people aren't put in them for their unpopular views such as atheism or satire. And if a person wants to state something crude and obviously insensitive and get sent to a forced l
556.
▲
by
seivan
11y ago
You forgot the part where it's used to harass and chase people you might consider to be 'fascists'. Where it's justified for the Gulag ;-) But if you want to keep thinking it's about respect and not abused by people
557.
▲
by
seivan
11y ago
I always advice people to put their DerivedData and build folder somewhere accessible. You can change it settings, don't use the default setting.
558.
▲
by
seivan
11y ago
Haha, it actually looks like durian and I thought "fat chance, cockroaches or grasshopper smell less"
559.
▲
by
seivan
11y ago
By your definition the schools treatment of Ahmed's bomb hoax was justified. I'm going to let you think over it one more time.
560.
▲
by
seivan
11y ago
Thanks, I will! But it doesn't change what Blow said, and what I agreed with. It becomes ugly and takes more space than I need to. My class becomes weak_ptr and what I want to use becomes the template. You should also look into his tal
561.
▲
by
seivan
11y ago
Every project is different. You end up learning a "new" language per C++ project, heh.
562.
▲
by
seivan
11y ago
You're right, I'll rephrase: I agree with Blows point on it so far. But I am pretty biased, I loved reference counting, and ARC just made it more awesome. I want ownership, I point strongly. I don't care about ownership, I&#x
563.
▲
by
seivan
11y ago
I'm still learning c++11, but the framework I am using is not using smart pointers. It uses a single auto release pool with reference counting. Coming from Obj-C, I kinda like it but not sure what the downsides are so far into c++. Jon
564.
▲
by
seivan
11y ago
Thanks!
565.
▲
by
seivan
11y ago
Does the Game Controller support http://developer.android.com/reference/android/view/InputDev... ? Could be cool as a dev platform for games. I take it all you do is compile to Android and it should work out
566.
▲
by
seivan
11y ago
Why not make an indicator like the ReplayKit does for SpriteKit with a big REC indicator. https://developer.apple.com/videos/wwdc/2015/?id=605
567.
▲
by
seivan
11y ago
Could upload large binary blobs of game state to S3 instead of building your own backend. Though that means having no backend to validate data :-/
568.
▲
by
seivan
11y ago
Hehe, though you have to agree no better enforcer to make you ship than a SWAT team kicking in your door. Or ehm just regular cops paying you a visit. I'd ship with those conditions ;-)
569.
▲
by
seivan
11y ago
I think most UI components (like material-react) will break because ref now returns the dom object and not a reference to the component, or something along those lines, correct me if I am wrong.
570.
▲
by
seivan
11y ago
This also helps with Typescript that required var products:Array<Product> = [] for (var x in this.props.products) { products.push(this.props.products[x]) }
More ›