Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
scheibo
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
4 ms
·
1.
▲
by
scheibo
1y ago
> I still find C to be better anyways. Whatever floats your boat, programming language wise. People tend to focus too hard on languages and forget they're really they're just a tool to build cool things. > What you did may b
2.
▲
by
scheibo
1y ago
The C API provided here is unquestionably anemic, though perhaps makes more sense when understood to exist more to facilitate bindings written in other languages (Python, C++, Rust, etc) and not as an API intended to be used by developers s
3.
▲
by
scheibo
1y ago
Most existing Pokémon projects are written in JS/TS, Python, or C#. This engine is targeted primarily towards AI projects ( https://pkmn.ai/projects/ ) where speed is of the utmost importance, hence a low level lang
4.
▲
by
scheibo
1y ago
Pokémon Showdown was written to simulate interactions that occur in Generation V (which was modern at the time) based on the (very rough) understanding of mechanics that we had 15 years ago. Every other generation was then shoehorned to fit
5.
▲
by
scheibo
15y ago
There is actually a hack to get around this - I don't know if its still there but I did it a couple of hours ago and it worked: 1) Copy the link from the email (right click on the red button in the email and save link location) 2) Open anot