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ryker2000
searching PlanetScale…
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by
ryker2000
6mo ago
the original 1611 King James Bible apparently included the Apocrypha.
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by
ryker2000
8mo ago
Great question about the non-persistent game state — Implementing a custom setup on your own server is likely the best approach paired with CDN if alot of people are downloading.
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SpacetimeDB ThreeJS Support
(discourse.threejs.org)
45 points
by
ryker2000
8mo ago
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18 comments
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by
ryker2000
8mo ago
SpacetimeDB 2.0 makes the database your game server. You run game logic “inside” the DB, model world state as tables, and expose moves/damage/spawns as reducers. Clients (like Three.js) subscribe over WebSockets and get fine‑grain