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ronama
searching PlanetScale…
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by
ronama
3y ago
Loved your article! I just wanted to expand a bit on your last section. The Game Boy Advance did offer somewhat support for integer division, but it's not hardware-accelerated [1]. I suspect the LUT model was for performance reasons (a
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Game Boy / Color Architecture
(copetti.org)
280 points
by
ronama
3y ago
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40 comments
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Introduction to ARM
(davespace.co.uk)
3 points
by
ronama
3y ago
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0 comments
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GameCube Architecture
(copetti.org)
2 points
by
ronama
4y ago
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0 comments
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by
ronama
5y ago
For the adventurous, I can't find words to express the absolute wrath of information found in the 'PS3 Developer Wiki' [1]. Countless people around the world voluntarily sharing their research to build one of the most complet
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by
ronama
5y ago
While MVG does a good video production job, he tends to get a lot of information wrong [1] and never corrects it after he's told [2]. Don't get me wrong, he's done very good videos in the past, but I wish he would take better