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raysan
searching PlanetScale…
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Raylib 5.5 – a library to program graphic apps in C
(github.com)
7 points
by
raysan
2y ago
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0 comments
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by
raysan
3y ago
raylib is highly inspired by XNA so it has many similitudes to MonoGame but being plain C is not object-oriented like MonoGame.
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raysan
3y ago
Actually, afaik most raylib users use it for 2d games/tools; it has a batching system to minimize draw calls that works very good with sprites (but also used with 3d shapes). About shaders, raylib provides a Mesh structure with some pr
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raysan
3y ago
Actually raylib was highly inspired by XNA, it was my main reference framework.
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by
raysan
3y ago
Thanks! Glad you are learning with it! That was the original objective of the library! Yeah, I learn about Tsoding recently and saw some of the videos! Really nice! About the issue with raygui you comment, it seems related to calling some r
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by
raysan
3y ago
Thanks! raylib was originally created to teach gamedev programming basis to young arts students, I tried to keep it as simple as possible but still focused on code writing and able to learn low-level concepts.
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by
raysan
3y ago
Thank you very much! Glad you enjoy raylib! I know it's not that popular like the big engines but, actually, next month raylib will be 10 years old! :D raylib supports several 3d model formats (obj, gltf/glb, iqm, m3d, vox), I thi
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by
raysan
3y ago
Hey! Just saw an increment in raylib github stargazers and raylib Discord members and someone point me to HN! I'm the author of raylib, feel free to ask me about it if you want.
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Raylib 4.5 Released
(github.com)
3 points
by
raysan
4y ago
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Raylib 3.0
5 points
by
raysan
7y ago
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0 comments