Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
rampr
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
6 ms
·
1.
▲
How we increased our IAP Revenue from the Developing World by 400%
(medium.com)
4 points
by
rampr
12y ago
|
1 comments
2.
▲
Tutorial Design and Implementation for Games
(medium.com)
2 points
by
rampr
12y ago
|
0 comments
3.
▲
by
rampr
14y ago
Offtopic though, You might want to read how user agent strings have evolved - http://webaim.org/blog/user-agent-string-history/
4.
▲
Zyngapocalypse Now (And What Comes Next?)
(whatgamesare.com)
7 points
by
rampr
14y ago
|
0 comments
5.
▲
by
rampr
15y ago
FlashDevelop is a widely known alternative, just that it is available only for Windows and not the MAC.
6.
▲
by
rampr
15y ago
Your points are valid and I think the article is referring to websites created in flash not games. For now, I think using flash for games is okay.
7.
▲
by
rampr
15y ago
Agreed that the wiki would have been useful. I think the Stack overflow site would just be a replacement for their forums
8.
▲
by
rampr
15y ago
Facebook credits is mandatory now and is pretty popular. 95%+ of Zynga's revenues comes virtual goods which are now based on credits and the rest are from ads.
9.
▲
by
rampr
15y ago
Google+ does have in app payments - http://twitter.com/#!/vikasgupta/status/101752809044713472
10.
▲
by
rampr
15y ago
Yeah, it is pretty cool. It is amazing how much thought has gone into the concept of dynamic web pages and building that technology back in the days when the internet started getting popular. We take it for granted these days.
11.
▲
by
rampr
15y ago
It's poetic but does make a lot of sense. Nice one.
12.
▲
[video] Engineering Scalable Social Games
(gdcvault.com)
1 points
by
rampr
16y ago
|
0 comments
13.
▲
by
rampr
16y ago
or try contributing to an opensource project that interests you
14.
▲
Zynga and the End of the Beginning
(gamasutra.com)
50 points
by
rampr
17y ago
|
9 comments