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r4nd0m_jump
searching PlanetScale…
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1.
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Turning Photos into Paper Art – Create paper animation from any photo
(paperanimator.com)
2 points
by
r4nd0m_jump
2y ago
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0 comments
2.
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by
r4nd0m_jump
3y ago
if you are logging in with facebook account that might be the reason
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by
r4nd0m_jump
4y ago
app is now available on http://chattlr.com :)
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Fake chat app which allows you to control both sides in conversation
(chattlr.com)
2 points
by
r4nd0m_jump
4y ago
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0 comments
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by
r4nd0m_jump
4y ago
App is not yet in production, I basically finished prototype a few moments ago, and wanted to share demo video to get some feedback :)
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Create fake chat conversation and download it as a video
1 points
by
r4nd0m_jump
4y ago
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3 comments
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by
r4nd0m_jump
7y ago
Yes exactly. Thanks for bringing that up! Mental models humans create for different things like space and time, are heavily influenced by the structure of our brain neural network and previous experience. I would say that structure however
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by
r4nd0m_jump
7y ago
I think the key to answering your question is to try to explain space which is very hard with our human evolved intuition. We acquired so strong intuition about space, edges and boundaries. I tend to think that space we have available in th
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by
r4nd0m_jump
7y ago
I think this goes much deeper, it tries to explain randomness in quantum realm. That's interesting thing to think about. What I say is, ok there is randomness, and you have these quantum behaviors of particles, how do you end up percei
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by
r4nd0m_jump
7y ago
I enjoy life more when I figure out stuff like this.
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by
r4nd0m_jump
7y ago
Good question Those are higher level triggers affecting visual cortex. Ultimately in order to perceive reality visually, photon needs to interact with your eye machinery (again on quantum level) resulting in nerve impulses being sent to you
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Reality we perceive is a sequence of interactions produced by a collapsed chaos
10 points
by
r4nd0m_jump
7y ago
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11 comments
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You Can Now Make Multiplayer JavaScript Games in FroobitJS
(youtube.com)
1 points
by
r4nd0m_jump
8y ago
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0 comments
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JavaScript Game Framework Devlog #3 – One Way Collisions
(youtube.com)
1 points
by
r4nd0m_jump
8y ago
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0 comments
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JavaScript Game Framework Based on P5js
(youtube.com)
3 points
by
r4nd0m_jump
8y ago
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0 comments
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by
r4nd0m_jump
8y ago
Thanks! 1) Added commands for speed/shield/invisibility, will add bomb commands 2) We have facebook share button, obviously not enough :) I'll see what other options can be added 3) IO games usually don't follow this pat
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by
r4nd0m_jump
8y ago
No it's actually me :)) Thanks! I'm looking forward to your feedback
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Created my fist IO game – bomb your enemies
(owom.io)
3 points
by
r4nd0m_jump
8y ago
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4 comments